In the words of Yoda, "You must unlearn what you have learned." In other words, completely disregard everything you knew about the "old" FFB,...
The bars are a histogram of FFB forces, showing you the time spent at the various force levels. There was an excellent image posted here with...
This is a simulator not an arcade game, so in my view all aspects should be properly simulated if possible. So yeah, online or offline, a trip to...
What FoV setting are you using for the helmet cam? If you go above 89 the helmet disappears... even if you're in VR! (FoV does nothing in VR...)
Nope. It's not an option in the editor, as far as I've seen. I've been looking for the file where your custom HUD settings are saved, because we...
Yeah, well that was my problem. On my monitor the actual HUD elements on the right and bottom of the VR layout are off the screen and...
I don't understand how you're doing this. On my monitor I can see the outline boxes of all the widgets, but I still can't even select them, let...
Can someone please tell me what I'm missing here? The HUD editor is still not working in VR. I still can't select or move the track map, lap...
Well, I don't know about that. Pressing Start on a controller usually pauses and unpauses too, rather than pausing and exiting. Seems more like a...
His answer is still correct. You cycle the camera views. There's separate cockpit and helmet views. Make sure show helmet is enabled so that you...
A dedicated exit option gets my vote. Practically every other game (never mind sim) I play, pressing ESC pauses and brings up the menu, pressing...
Well, if you want to get some practice in before the official implementation of skinning, it's already possible. ;) [ATTACH]
The liveries are currently dds files. There's a plugin for Photoshop to export in that format, and GIMP supports it natively. :cool:
True, but the issue with the options you've given is that it isn't as intuitive as the skins being automatically downloaded. I know that isn't a...
Depends how it was done, but as of right now one car livery weighs in at about 10mb. That doesn't sound like a lot, but a whole grid of custom...
I guess not. I haven't read that post because I'm not particularly interested in "road maps". Good news then I guess. Nope, that's pretty much...
Last I heard there wasn't going to be any official support for modding in AMS 2, so I wouldn't hold your breath for official templates. Just...
Is it just me, or is the HUD editor in VR mode completely broken? Half the widgets can't be selected or moved at all... eg, track map, lap timing,...
To be honest, I was nosey so had a look at the changes you'd made in the newest version before testing it. I assumed they should be the same so...
@Lexx VR, forgive my ignorance (I'm not an FFB modder myself!) but are these values supposed to be different in the latest version? They were the...
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