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Clicking a player in the lobby or standings list in game opens the player interaction menu which can be used to issue a vote to kick that player....
If you want to host form the client you can set private/friends only mode and invite the other clients from the lobby screen. (assuming they each...
Doesn't look stuck to me, that's the normal point the launch output would stop for a properly configured server using rotate. Join the server or...
@Rudolph523 No tweaks needed. With allowEmptyJoin and controlGameSetup both true as long as the rest of the config is valid it will show in the...
Your config looks fine I also gave it a quick run just for completeness with no issues. You will need to do port forwarding for the machine that...
If it's just for the two of you to run together I'd really advise against using the dedi at all. The game client can use steam networking to get...
Thanks, norted. It should update on vx when steam next refreshes their cache.
In the end the values get normalised on the host anyway. 100 in config is functionally equal to 120 in game ui. If tracks with smaller numbers of...
Remember to add that created user to the groups lists (removing any unused. You'll need to remove the // comment marker from the start of the...
I think you have misunderstood the quote above. Do you use a force feedback wheel with the force feedback disabled or a wheel which does not...
@Dann Murillo Manual cooldown lap is always active in multiplayer. It was done to resolve some issues some time ago but the UI is lagging a bit...
by testing content IDs
[ATTACH][ATTACH] Double check that you have tools selected in the dropdown above the library list. Which file did you use as a base? The URL to...
Have you tried manually calibrating the wheel in game on the G29 profile? [ATTACH]
It's currently tied to AllowablePenaltyTime. The setting is the number of cuts allowed now. An update soon should address the naming and the lower...
@Vitor Arbex There looks to be nothing wrong with the config that I can see. I just tested it here locally and on our server to be sure with no...
@Vitor Arbex if you configured it to be controlled by the game (ie not fixed session or lib rotate configuration) you will need to start the first...
That's not possible at the moment, making the lobby server controlled is the way to achieve that.
There is currently an issue in the client side that makes the initial session creation from the client unreliable. In the meantime you can get...
Separate names with a comma.