ASAP: [MEDIA] If you pause the video in poits that front tyres cross some track key points in slides, they are in the same spot in any view. To...
It's exactly the same moviment in space of tyres and car, in any view. VR or flat screen, even in open wheelers. [MEDIA]
Adapted stock car: [MEDIA] Beautiful done in AMS2, but I personaly hate drive these bathtubs.
For VR users, if help, I like these settings: [MEDIA] Original head moviment, a little head moviment for damping, and limited G forces vertical...
I play in VR, and use some g-forces on camera. The feelig is amazing in any car. It',s not a bug, it's set the POV that makes you happy.
This new water spray problems point a fact: Only "paddock club" and no open betas isn“t the best way to develop a game new features. This thing...
In Fomula Trainer and Junior the effects in wet track now is amazing too. Just need more work with massive water sprays.
Reiza try to go IRacing first release of water spray, and IRacing goes Madness Engine last releases. Middle is best: old water spray textures, a...
The old effect don't have a visible edge in 2D textures touching ground. That's the worse thing by far in new water spray effects.
Perfect. The ideia of a water spray that goes higher and drop faster than the old effects is good, but without propper particles render, with 2D...
Disable max number of vehicles visible, and all cars will spray water in these settings. And I agree: a mix of new water textures with old one...
Always was in Madness Engine, not really "particles". Because of this sparks are terrible in VR. Maybe in future tweaks, Reiza can makes the edges...
Yes. Needed to set particles at ULTRA, because anything less don't render particles emission at all cars. Particles Density = How far particles...
Yes, need more fine tune regards progressive wetness of track, like old effects set. Sometimes cars race over wet track without any spray at all.
The new water spray system is amazing. Great work!
But, if your system can handle desired FPS with track details at ULTRA, you can get rid of stutters loading assets/textures. In VR, it's good to...
No. Ultra is better, zero stutters.
I solved a lot of problems with track details at ULTRA. Madness Engine, I think, is a little strange loading things when racing, and track details...
Yes. [MEDIA]
VR performance/graphics is an individual form of art. In any game. I'm happy with AMS2, even with headlights and rain, because I had my share of...
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