If someone does a 3h race is because they really like the simulation aspect of a race. Retiring a car is a real thing, should be included :). A...
Nice test. Hope you are right, you could be right! AMS2 seems to be always sliding (not in straights, of course)... as soon as one axel stops...
I also don't think 1.6 will do any better is that respect, everyone expects 1.6 to solve "their peculiar problems", I don't keep the lights on....
I do think AMS2's AI gives away too much, avoiding inevitable colisions (by using "impossible" physics - lateral movements that would be...
The other day, I parked the car at Imola's Acque Minerali watching AI approach and going uphill. I've done this in both AMS2 and 'another sim' I...
FullFFB - New Version What's new: Further improvements on front adhesion algorithm
I did wish we could move all monitors up/down (global offset) but as far as I remember, only RR does this (I may be wrong). I do need to bring my...
You didn't give any details about what you're doing. This is a thread about custom files, there are many of them and many ways to achieve their...
And also have slow reactions after a crash (maybe depending on G forces experienced?) and much less prone to catch ('impossible') slides. I...
Just to close this subject, to me it doesn't work with independent triples either.
Apart from the (what I identify as a) POV problem that ruins some of the driving feeling/immersion, the next big thing is AI - having an AI that...
Only today I (re-)returned to simracing... :whistle: I've corrected a formula that was wrong in v13 file (it should be like the solid line and the...
My TS-PC didn't had thermal issues at all. I limited mine to 75% because it was the point of almost max force - the rest of the range was not...
Yes, you are eligible to try FullFFB v13 :D.
Thanks @newtonpg . I should try without NV Surround then... (it will be a pain if it makes my POV better, since all other sims are NV Surround...
Can someone confirm that the adjustment of distance (eyes-monitor) is not working for triples?
FullFFB - New Version What's new: If you are supersticious, consider skipping this version :) Dynamic front load got corrected (formula error)...
And also added head rotation, not just translation. I miss roll really bad... preferably with (optional) direct connection to wheel angle (like...
I'm upgrading my home cinema system, so simracing took a hit (hardly touched my rig in the last 2 months). I'm still not happy with my file (or...
Thanks. See this.
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