What I wonder is if it’s actually a meta which makes anything automatically quicker and is needed to be the quickest or if it’s just some “hack”...
Do you have any sources to support your argument?
I’ve heard that decreasing clutches also makes it slower, is this true with the GT3s when lowering the clutches to 2?
You should see rally games
I have both files in my folder too. There’s also a clear difference in old PC2 cars and Reiza added cars
I reported them to please move it so let’s see
I’m not saying you shouldn’t post it in the forum, but you posted an AMS2 related demand in the AMS1 part of the forum
Wrong spot mate and also demanding stuff might not make them do something
This could maybe be by engine braking IMO
Well death, plank wear and that the setup needs to also be a good setup for racing a full gp. We can make a crazy setup which makes the engine...
remember that we can probably go faster since we do not have to think about some stuff which you need to IRL
Yeah a tool to create setups would be good
I believe this website isn’t being worked on, but it could possibly be added to the wiki.
I asked this question before and IIRC Crimson said it’s not really a HUD element programming wise so it can’t be currently done. I think he said...
It is better if you use simhub
I wouldn't expect the career mode to come next cycle. I would believe it to be coming, as a first version, with V1.7
IIRC it says in the xml file
I would use the springs and base RH to adjust that. I believe dampers also help
@Gabriel "Pai" Legnini Mosport is still on the first page
AFAIK they work more like packers and limit the minimum ride height. AFAIK it is how long the packers are which means the minimum RH will be the...
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