Hating too much rear bump, so it's scaled down here, so you don't have to. No other changes. rFuktor ? experimental 2.1
"rFuktor ? experimental 2": Several sigificant bugs that made the prior version almost junk fixed + some things added, some adjusted. * Improved...
Hey all, it took a while, many changes, here is "rFuktor ? experimental 1": Additions: * Improved loss of grip feel * Pneumatic/mech trail *...
Ok @Marnus Zwarts, here it is: rFuktor 5.0.1.3 - exp. "grip" 14 * Damping slider used for how much headroom to allocate for downforce. *...
Yes, the only problem is you'd have to change it between changing those cars too.. unless the type could be detected in the file and then the...
Tuning of the file still remains, so any observations are very welcome. Also the damping slider is not used, so any good ideas for that? It would...
@Marnus Zwarts For your #3 question, to be more specific, in the last file, you can adjust: * Stretch front/rear * Balance * Yaw as well as:...
rFuktor 5.0.1.3 - exp. "grip" 13 * Inertia fixed to be using the actual front wheel's acceleration more correctly. * Inertia fixed to be more...
It's endable. But needs this: rFuktor 5.0.1.3 - exp. "grip" 12 * Inertia added. Feel it when accelerating hard, for example in a formula. Tune...
It was unavoidable: rFuktor 5.0.1.3 - exp. "grip" 11 * Smoothing algorithm changed. * Edge feel modified to work well with new smoothing. *...
Hi LugNut, Good to hear from you as well! Yes, I gave Kuku's file a spin quite a while ago, and I really liked it too. Here's the next...
"rFuktor 5.0.1.3 - exp. grip 9" * Changed suspension load feel algorithm. * Adjustable by: "suspension_load_scale" and "suspension_load_smooth"
*reposted, nicer load feel on bumps.
"rFuktor 5.0.1.3 - exp. grip 8" * New downforce/speed build up algorithms. * Load feel on bumps algorithm changed & adjusted. Not so exaggerated...
Hey Marnus, Those are not easy questions to answer :) 1. Most. The problem is that any force we apply bc of bumps or strong centering at speed...
For now it seems like experiment Thanks Chris, This is good to know! I didn't check between versions like that myself, so much appreciated! I...
It is intentional, although not truly correct. The file uses "linkage_sign" provided value from the game to decide which way to push. In real life...
@ChrisOuellet Here is another anti oscillation experimental version. "rFuktor 5.0.1.3 - exp. "grip" 6" Added: * Dynamic anti oscillation. If...
Not sure that anti-oscillation works well for others at all, but we'll see.. If it does not & you feel adventurous, change these slightly higher:...
@ChrisOuellet Those oscillations could always happen under various conditions/settings in earlier versions too, but one of the new features now...
Separate names with a comma.