Any fix for drift mode CTD?
About replays - is there an option or ini/json to increase the replay length? So it goes over 2 minutes for test sessions. And clickable timeline...
How is this good for both? Studio only receives small amount of money (if we assume monthly cost is 3-5$), and it's irrelevant how many hours...
Hey Reiza, it's well over "mid June". Any news on 1.0?
Track & Layout Used: Kyalami 2019 Car Used: P2 Applicable Settings: Online Multiplayer server, race after qualification Report: Car "explodes" on...
Game Version/Build: 0.8.3.0.1133.AVX Track & Layout Used: Snetterton 100 Car Used: GT5 Puma 052 Applicable Settings: Race, 30 opponents, AI skill...
Track & Layout Used: Azure Car Used: Stock Car Applicable Settings: Any Weather Report: Double audio track played in tunnel - default and reverb...
When you put it like that, I don't know what's happening with the physics. My guess is that high power to weight ratio makes the rear lose grip...
I mentioned that I know it's not a priority. I'm just curious if this is how they intend to leave their models.
You are right, these cars look good. I was talking about different examples. Look at Puma GTE - windscreen wiper is just a set of black boxes,...
I don't think the 3D artist has much to do with the pysics...
Some cars have really low quality meshes and textures for interior parts, for example PUMA GTE and GTS. Makes 2020 game cars look more like 2015...
Did you expect a car from 1960s of 630kg and 500 HP power to handle on wet tarmac just like 2020 F1 on dry? I reproduced the steps, it's pretty...
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Track & Layout Used: Any Car Used: MetalMoro MRX Duratec Applicable Settings: AI Race, 20 Cars, Same Class, PLAYER LAST (ISSUE). Report: Game...
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Yes, there is no major problems with ffb for me. It's a bit different from AMS1 but I know what the car is doing. I'm still adjusting it, I...
I just played again, and if it's set to 0% I have no ffb at all. It has to be 100%. Something changed some time ago, maybe in TM update. I had it...
Disregard my ffb settings,that screenshot was taken after driving all 3 sims in a row, where only AMS2 behaved differently... I still don't...
How can ffb cause car to understeer? Did you read my original post?
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