I don't use OneDrive and I have UAC completely off by regedit, shouldn't have any windows permission problem then. And I can change resolution in...
And also I still can't edit HUD in VR, while even when I edited it in desktop mode and saved, after restarted into VR, the HUD is still in default...
Anyone help? still there at 1.55
Hi, when playing with Quest3 in Oculus VR mode, in the game settings the screen resolution only goes 640x480, 720x480 and 1920x514, unable to get...
And it's been done, wow! Great thanks to reiza!
Yes, I know, that's why I would rather let Reiza to do it for us. And it could be better if it indepedent from the default laps, just use the...
I'm doing some season edit, I notice many "lap" length based race series are virtually "distance" based. When making such season with various of...
Use it only if you want a quick race, your are not even learing the track with it on. Otherwise, learn the track by this way: If you miss the...
Any thought on this? I could even have a car that is not my" teammate" who pit in my box...
Just wander, if it's missing because Reiza are using the defult G-Motor "wet track" system on the "dynamic track" feature.
I know, it used to be in Steamlib/common/automobilista, but now somehow it moved to my Document/automobilista Just copy all userdata and...
A lapped car should not off the racing line, jumping side to side wildly in a corner makes you less predictable thus much more dangerous. Of...
When racing with AI, I always got an AI teammate and announcing if it's going into pit. But it seems that teammate has nothing to do with the...
Now it's fixed, thanks
Would it be possible for a different race2 grid? like race1 lap time or partially reverses?
Can't access it, sorrt.
This issue has been fixed since 1.4.05 LancerRS Cup [ATTACH] After Race1 I only got the "OtherScoring" for lead and hotlap, while AI got a pole...
I have ran the EEC GTE race with AI quite a few time, with a 50min race. The fuel cost at my cauculation (based on my actual running data from FP...
The thing bother me most is when two car have a gentle touch from side, the one who lead a little would get a magic push forward, separate them...
I use joytokey too. But still I would like to have a in game setting for this. It would be better if the game can tell the difference of peddal...
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