Track & Layout Used: Jacarepagua Oval Car Used: Any Applicable Settings: Any Report: There is a replay camera placed in the middle of the oval,...
Track & Layout Used: Jacarepagua Oval Car Used: F_USA Gen 1/2/3 Applicable Settings: Race against AI Report: In qualifying, AI come out of pits...
Formula USA G 1/2/3: AI has way too much (not just a bit) grip compared to players car. They can drive like on rails in all conditions.
In general, AI just come much too close to other cars on all tracks. That's why the just ram each others instead of clean overtaking. The...
Indianapolis Oval and Fontana Oval: F_USA Gen 1/2/3 The AI braketest you in corners for no reason (and then accelerate like a rocket with their...
Gimme Magny Cours with the 90's layout! Wanna do the French Gp's of this era...:)
Formula USA Gen1/2/3: Since a long time, AI is way too fast on ovals, beating the fastest guys in TT even with low strength. They seem to have...
When driving in a pack of cars, driver in front is giving you a weird braketest before corners and does lateral moves in the braking zone (they...
All car classes: - AI is not as affected from damage as player. With high settings, player has damage after the slightest contact,...
Formula USA Gen 3 (2k): Although the AI often has poor entries, they can rocket out of corners, even if they go over sausage curbs. They drive as...
@Rob Thompson F_V10 Gen 1: When you are using a metallic shader like "BlueMetallic" or "SilverMetallic within the XML-file, the mirrors are all...
Unfortunately, AI still do their silly lateral moves under braking when player is about to overtake. They also still drive side by side for ages...
Overtaking behaviour of AI towards each others: Faster cars are still trapped behind slower ones. They come much too close and touch the rear of...
Could it be that you had set a mandatory tyre change, but then forgot to activate it in your pit stop settings?
Track & Layout Used: Spielberg Car Used: Formula V10 Gen 2 Applicable Settings: Race with mandatory tyre stop Report: Graphic bug - when you pit...
Track & Layout Used: Indianapolis GP Car Used: Formula V10_Gen2 Applicable Settings: Single player against AI Report: Compared to their...
Track & Layout Used: Any Car Used: Any Applicable Settings: Race against AI Report: Graphic Issue When a car behind the player has an engine...
Track & Layout Used: Any Car Used: Any Applicable Settings: Training/Qualifying against AI Report: In qualifying, AI drivers on their flying lap...
In qualifying, cars on their flying lap still can barely overtake cars which are on their outlap. Even on the long highspeed section between...
Track & Layout Used: Irrelevant Car Used: Formula Trainer Advanced Applicable Settings: Race against AI Report: When riding within a pack, cars in...
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