Is this game ever going to get proper TrackIR support without having to fudge it through dodgy VR settings that don't really translate well to...
+1 for dedicated TrackIR support. I can get it to sort of work in SteamVR mode, only the Camera FOV is too wide angle to judge speed and braking...
I'd like proper TrackIR support too. I actually use TIR emulation through Opentrack and have head tracking working no problems. Only the SteamVR...
I'm using TrackIR emulation in Opentrack and got it working in SteamVR. The only problem is the FOV of the helmet cam is really wide so it feels...
Separate names with a comma.