I am talking about base set-up and possibility to use aggresive trail braking on the corner entry which causes back end to slide in some strange...
Generally I agree that for the most part AMS 2 implementation is matching real life car behaviour. What I have found problematic is something...
The one with 5 gears
Ok F3 right out of the box seams to be improved. Feels really nice both on high and low speeds.
I recommend you to watch some onboards of the 911 porsche cup car and then to make some conclusions. Generally I am not defending rf2...
@kkdrummer and @Bizoro So you are disagreeing with the fact that 922 is sucessor of 911 Porsche cup car?
I have also liked Porsche gt3 more prior to update. I will give it a try for some more laps but at the moment something feels off.
My reference to rf2 relates to handling of new Porsche cup car (992) on default setup. But I agree with you: in order to discuss car model...
Also I am basing my opinion based on the real life onboards. If you watch any real life onboard of this car you will see two things: 1) They are...
Yes I have noticed that rear tires are overheating and that driving in this way becomes more and more difficult. But generally even with optimal...
It is basically the same car just newer version.
Ok so first car which I have tried is Porsche Cup. First what I have noticed is that car is a little bit more agile especially front end on the...
Probably got same lidar data .
Well I think that Reiza tracks are generally great quality, but I have detected several inacurities which I would like to mention somewhere. Since...
Yeah, especially if problem of AI packing would be solved.
Replay cameras! I know that Madness engine is limited in terms of replay options but camera placement on most tracks is at its best mediocre. Some...
I have adjusted FFB a little bit and I must admit that things are much better now.
Default+, but driving on g29
I comparing with real-life onboards and similar formula models in other sims. Despite having huge amount of downforce, in low-mid speed corners...
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