Following as I've basically given up. Whether I try Default/Default+/or custom profiles, the bottom line is that largely get no feedback on how...
Version: V1.5.0.2.2369 Track & Layout Used: Modern Interlagos Car Used: V 10 Gen 1 Applicable Settings: 45 lap race with AI. March 30th. Weather...
So I retried my race, again with a mandatory stop but no requirement to change tires. Everyone still got DQ'd. Safe to say that mandatory...
I had this happen to me with an F-Classic Gen 4 race at Cascais (no Chicane). I was 40 laps, damage off, tire wear/fuel usage set to authentic....
Things I do to alleviate the concerns you've raised: a) Require a mandatory pitstop when setting up the race. I generally find that AI use...
Version: 1.4.5.2 Track & Layout Used: Imola 2001 Car Used: F-Classic Gen 3 Model 2 (new one) Applicable Settings: Single race, no practice or...
Good catch. I did a quick race with the new Gen 3 class and found it a little curious that Senna (or whatever his "alt" is in the default AI)...
They are working on improvements to multiplayer and single-player racing, new cars and new tracks, as well as completing some of the physics...
Try Imola.
I think the real problem is that the AI can't very well distinguish between the fact that when you're not fighting for position, the preferred...
I've run into that before just doing a 45 minute wet->dry->wet GTE race with no wear/fuel acceleration. So, should have been two stops to go to...
This post provides a good jumping off point for me. In the months after 1.3 was released I had multiple posts on this forum and elsewhere where I...
No.
Not taking offense, but in the context of where AMS2 is as a sim, a modern Indy Car fits a lot better. There are at least 25 tracks in the game...
This is probably unpopular, but I'd encourage additional paid content. Bottom line is I want Reiza people continuing to work on the sim, the...
Japanese tracks are really good. They would go well with a lot of the content in the game.
It's sort of gotten worse in the last several months. Basically there have been a lot of tire and physics changes to the player cars but the AI...
Isn't 1:15 ten seconds slower than 1:05?
Reduce clutches and/or increase preload. Those cars have always benefitted from time spent on the differential page in the setup screen. I know...
Plus, if you're doing a longer oval race (1+ hours), you're really going to want a bit of a break. Particularly with the CART cars, it will be a...
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