It's intentional, the Corvette RCC is a stripped down version. Everything to save weight has been done, including removing that heavy metal bumper...
@Quantummodz Well, at least your message has helped to highlight a problem in the override system of that specific car :D The materials used in...
@muzarati You're right. Currently the two Porsche Cup don't have cockpit banners, I am working on it. Thanks for the report
In the banner template there is a "DO NOT REMOVE" layer which obviously need to stay, but there is also a need to take the alpha channel of an OG...
No I'm not the main model artist, I just work on details like these ones! So no, I'm not offended, but rather grateful!
Very informative @SunBro. I have the same OCD than you;) [IMG] I worked on the 3 endurance lights, but I'll have a deeper look at the horizontal...
The GTD/GT3 Gen2 are all in the same class, same for Oreca 07 and Ligier JSP217. You have a mix of IMSA and non IMSA cars and liveries. With the...
:whistle:
[IMG] He managed to really annoy me, and it's not something easy! Well anyway he's not here anymore, let's let him go in peace
That was... quite vindictive. The fact is that JSGME is much slower than CM, although CM has this disadvantage of uninstalling and reinstalling...
I can't even imagine the amount of work needed to have all the wheels available for all the vehicles... Modeling them all in 3D, then integrating...
Hey Renato, please contact me :D
Hi @Alain-Daniel, I'm the modder of those cars. But iirc, mod cars doesn't need bootfiles anymore, a simple activation of the mod with JSGME is enough
Although I don't mod anymore, it's still nice to see that you like my work. And having a topic just for me is nice :D So thank you guys!
This includes all materials replacements. But you can still play with spec and fresnel textures to get either matte or chrome parts
Don't hesitate to add alpha channels on you liveries to reveal the carbon fiber underneath ;) Unfortunately not compatible with metallic liveries
Due to game engine restrictions, it was only possible to simulate the fuel level on the left bar, not the fuel usage that we can see on iRacing....
Early WIP with an ingame livery [img] I will work on the possibility of also painting the currently bare carbon parts, but it will be a little...
With all this visible carbon on the liveries, it might be interesting to add the carbon bodywork like on the LMDh, now that it's possible.
Oh nice, never pay attention to that, so it's pretty accurate. I will see if we can do something to improve this aspect, particulary during day time
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