Car / Track used: Laguna Seca 2020 gte AI Strength setting: 105 AI Opponent Number: 19 AI Opponent Field Type: gte Corner (if issue is corner...
Car / Track used: mclaren gt4, mclaren gt3, c8r, Long beach AI Strength setting:110 Corner (if issue is corner specific): turn 5 AI Aggression...
istanbul Park, only games thats in is old f1 games, no modern sim has it, and its quite a good track
some historic road America would do some good too @Renato Simioni
I use 100 ff, 100 sho, -2 dri, for 100, fei 60. In game I use 65 gain, 10-30 lfb, 30-45 fx, and 20-50 damp
also which kerb option effects rumbling? kerbs_surface_scale or kerb_bump_scale? i see bump scale says tall kerbs, does that mean stuff like...
this is my file, i am still tuning it, but did i mess anything up scale wise? i am not saying to use it, but if you have the time could one read...
i like slip or scrub feel, and that comes from fx. when i lower the fx it seems to go away, but when higher i feel it, only issue is bumps are...
Other than modern f1, is it more bumpy?
is this ffb file more bumpy than default in genreal? i cannot get the smoothness of a modern f1 car down to the level of default. i have lowered...
i have reduced this to .10 and it is still quite bumpy, i use 40fx, and 65 gain. also is there a way i can increase slip feel, i cannot really...
thanks for the reply, on page 146 there was a high end file posted for 4.5, this differs slighty from regular one. is it fine if i use either?...
hello, for high end 4.5 file can i use csw 2.5? or do i use regular file?
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