I had this at Laguna Seca. Just the rears had no wet option.
Actually my testing showed that render resolution does affect the headlights issue, because significantly lowering the resolution made the game...
Track & Layout Used: Azure Circuit Car Used: Any Applicable Settings: settings seems irrelevant Report: Brake markers draw distance is really bad....
Track & Layout Used: any track Car Used: Roco 001 Applicable Settings: Cockpit view Report: Roco 001 gear change animations are for a paddle shift...
Are there any plans to improve the sounds of the Nissans? I find there is way too much wind and road noise and it makes it undrivable for me. The...
The 3D trees are SOOO much better. Please can we get them on Oulton, Monza, Imola and Brands Hatch... and every track that has trees :D
AMS 2 already has a track detail option which probably loads lower detailed objects so I don't see how it is not possible to do the same for...
I'm really excited for 3D trees. The rotating trees in VR is so immersion breaking. A lot more tracks need these for sure. But to appeal to all...
My solution to the disconnects issue for any and all sims... The server has an AI driving every car that is competing in multiplayer but the AI...
The sound mix for the Nissans needs work. Way too much wind and road noise coming through. Even if you isolate the player engine channel, there is...
Agreed! Please remove these vehicle adjustment messages when the HUD is disabled. It defeats the purpose of having an option to turn off the HUD,...
Version: 1.4.5.2 (Since version 1.4.3.0) Track & Layout Used: Any Car Used: Any Applicable Settings: HUD Disabled Report: Vehicle adjustment...
The problem is bad optimisation of headlights. The higher the resolution and the higher the number of headlights visible, the worse the fps. This...
It’s not just VR, the performance drop is also present on a single monitor but you just don’t notice it because it requires a high resolution to...
A better solution is to give an option to set how many headlights are visible in the rear view mirror and have the game only render the set number...
Track & Layout Used: (any track) Car Used: Any GT3 car Applicable Settings: (settings seems irrelevant) Report: TC and ABS don't change on the...
Track & Layout Used: Imola GP (latest version) Car Used: (any car) Applicable Settings: (max graphics setting) Report: Low resolution tree...
Track & Layout Used: (any track) Car Used: Any Car with onboard Brake Bias control (used GT3 to show comparison to TC/ABS) Applicable Settings:...
Track & Layout Used: (any track) Car Used: (any car) Applicable Settings: World Scaling in the Cockpit Configuration Menu Report: In VR (Steam...
Track & Layout Used: (any track) Car Used: MetalMoro AJR Honda (P1) Applicable Settings: (settings seems irrelevant) Report: Driver legs in the...
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