Oversteer/Understeer is the first setting I tweak and seems to reasonably fit the description.
I have been carefully tweaking Daniel's V300 on my CSL DD, even though I'm no expert I feel compelled to share this one again. It strikes a...
For sure. Those file are already complex, then there is the diversity of hardware, and people of different sensibility, I can grasp the esoteric...
Those last files are incredible. V300 is the most realistic FFB I've ever felt period. I tweaked the over/under-steer a little and thought to...
Before 1.5 I would have say all at the wheel and 0 in-game. Now I got the feeling that it brings a lot of feedback, grip wise.
Which car(s) do you usually start with to establish a baseline ? Also how do you make use of the FFB graph to prevent clipping ? I heard the game...
This is not my video but yes, tighten QR went klonk none the less.
I agree, although a 1min fix and forget on such entry level plastic QR is not too bad. Their high end offering on the other end, seems to have...
The connection with the tyres is incredible on this one, might aswell forget about racing and go drifting, thanks ! :D Only issue is oscillation,...
Nevermind; tested on other sim and I think the Quick Release on my entry level wheel is loose. I suggest you check you wheel/base connection...
Testing a bit of everything, yours feel incredible on CSL DD and so far the best to me. Lot of details, lot of feeling, lot of control. Thanks (a...
Custom FFB are technically a game's file, so the latter I guess. #--- set damping or power_steering to static value or to match damping_slider...
Turn off damping; rfuktor already manages it. Rest is up to you.
I think those peaks are too long for my taste, giving noticeably much more resistance even in long turns without bumps, then comparatively, a lack...
Hello everyone :) I just picked up AMS2 with a CSL DD and I'm amazed by the quality of the files shared in this topic, huge thanks to all the...
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