Thanks - we'd love to see some more '95 tracks (and more ovals in general) for sure. That said, there are quite a few tracks that feel about right...
Not possible at the moment - the skins use an override system, so basically any skin you install replaces a default skin. Possible in future I...
Old thread, but this is a good tutorial imo: [MEDIA]
[ATTACH] Our 1995 IndyCar World Series v2.0 is out now here on OverTake. [ATTACH] [ATTACH] [ATTACH] [ATTACH] v2.0 is an extensive re-make of the...
Do you have the Formula HiTech DLC? It's required for the 1992 & 1993 mods. Should be no issues with any of them using Content Manager afaik, but...
Testing of physics revisions is underway. Still no timeline, but stuff is happening .
That's a nice addition - looks good!
Re: F-USA Gen 1 - It seems a pity that we already have the cars, the track and (more recently) the grid slots to run a full 33-car 1995 Indy 500,...
Our F1 1993 Season v1.1 update is out now here on OverTake. [IMG] v1.1 adds many additional liveries variants for every round of the 1993 season,...
I've also been playing around with the data from the json logs and here's a kind of offline championship dashboard thing I put together for my...
Hello - not dead, we're just busy. Here's something I posted in reply to a somewhat similar query over on OverTake lately: I can't give any...
[ATTACH] Our F1 1992 Season v1.3 update is out now here on OverTake. This adds many additional liveries, new menu previews, helmets, recalibrated...
To add to the above - I noticed the same behaviour at Cascais '88, Monza '91, Interlagos '91 and Azure. AI at 100% skill, medium aggression. It...
Hello! - yes, we are working on an update to make the mod compatible with v1.6. It will take a little while longer to finalise though, so don't...
The custom AI file configures the relative strengths of the AI opponents, and to a large extent yes - the cars have the same power/aero, etc - so...
Don't mean to seem overly-cranky about it, but it'd be nice if this thread wasn't mostly just "can someone pm me the location of stuff" ...."pm...
Only a few months late (;)) - a final major update for the 2023 IndyCar season is ready to go. This fixes a few broken things, adds lots of new...
I'd be quite surprised if that happened. But, if it did, I'm sure we'd update our packs to accommodate it fairly quickly ;)
I don't think it's possible outside of the game (e.g. via xml) at the moment. You can scale the race distance and change opponent skill/aggression...
What you're suggesting is good if troubleshooting is needed for whatever reason - but it isn't normally necessary to do that every time. Not sure...
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