It does with Project Cars 2, MSAA needs to be either off or 8x (high) for FFR to work correctly on Madness engine games.
Yeah overcast, heavy clouds and haze help (depending on track, time of day etc). Turning shadows off doesn't look completely bizarre either...
Option to disable headlights on all cars would help a lot. Rain doesn't seem to be that big of a performance hog on it's own, easy to test by...
OpenXR Toolkit (upscaling, world scale, hand tracking...) - Release thread Seems like there's an update to OpenXR Toolkit coming (hopefully) this...
You can switch from vrperfkit to OpenXR Toolkit, which also gets you foveated rendering but you can tweak it live (and with more options). I used...
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