3988px x xxxx px per eye, so close to native res(4315px), it looks better than native with 2xMSAA(which also runs 90fps/hz locked). Heavy tweaked...
Not true at all with my headset(Pimax Crystal). The opposite is true here; MSAA is mandatory to get rid of the shimmering/aliasing, even the...
The Pimax Crystal (light) is amazing for AMS2. Especially with local dimming. But you need a GPU that can handle it, minimum 4070TI I would say...
Sure, 3988px x xxxx px set in OpenXR toolkit(this resolution will work with zero artifacts on the 16th resolution ring, I had to try 20 different...
That resolution is much lower than what I run on the Crystal with 4xMSAA, but I only do daytime/evening/morning racing(no night/rain otherwise I...
I have to disagree with that. I also have the Pimax Crystal and I play AMS2 with 4xMSAA at 92,42% of it's native resolution and it...
MSAA/MFAA.
I know that it can do that(Squad also uses forward rendering+MSAA? Correct me if I'm wrong). But there's not a single sim racing title that...
Everything racing related that I played with UEVR had horrible performance/visuals compared to AMS2, DR2, rF2, AC, iR etc. Not a single sim racing...
Well, AMS2 is my to go sim and I almost only race online in public lobbies. So I'm not sure what you're talking about. The only thing that I...
DLSS adds ghosting and artifacts at fast movement, it's not fitted for racing.
Thank you for your informative post and explaining the technical details behind it. Really appreciate that, looking forward to the track updates...
Great to read too that the track/car art is getting updated with shader improvements. The new screenshots look really nice. But I have one thing...
This is the best news for AMS2 is a long time. IMSA will bring great things to AMS2 for sure and the long hoped for: Sebring and Road Atlanta! And...
Well, if they cannot fix them then they cannot fix them. So I disagree with your negative way of describing the issue, Reiza brought much MUCH...
Thank you for these amazing liveries! Now we only need to have the sparks in VR fixed(OR have finally an option to disable them) to fully enjoy...
I can confirm this. ALWAYS when the G2 started drifing in AMS2, it was the environment data in WMR settings, cleaning them always fixed it.
Version: 1.5.5.5 Track Used: Termas de Rio Hondo Report: The 3D marshals pop in akwardly(so they spawn "without heads / half body"). So the exact...
Version: 1.5.5.5 Car Used: Formula V12 Applicable Settings: VR Report: The left mirror doesn't adjust correctly horizontally, the setting -100...
Wow those 3D trees make a massive difference at Monza! So much more enjoyable to race with an open wheeler on that track now. The small/junior...
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