Is wet AI scalar difficulty setting not available in Championship? I see it in single race setting, but not Championship.
Can anyone confirm if custom AI is possible in multiplayer 1.6?
There's been no love for the Release Candidate users in a long while. I'm almost to the point of removing it from my AMS2 property settings. ;)
Unfortunately it's duplicating AI drivers as well. So much for running human/ai championships.
We're running a local DS with Emperor's solution, but AI drivers are duplicated in the points standings after each race. Does anyone know if...
The ability to change AI strength in multiplayer lobby would be nice.
Ah... the primary reason for dedicated is I'd like to configure AI strength for each track and not have to close the session after each race in...
I just tried setting up a race using simracing.gp's platform and realized there's no option to include AI. Do any of you have a recommendation...
What I want most is adaptive ai. Take practice pace and set ai strength randomly so that player is between a p1 and p10 pace. I tire of having...
Does anyone know how to configure adaptive ai, like rco is doing?
The adaptive ai is as big a feature, to me, as racecraft itself. I'd sure love to know how to implement that if racecraft goes away. Regardless...
Do any xml files exist that contain the Reiza-assigned default attributes of the drivers?
I stumbled upon this thread today. I signed up and ran 2 races tonight. This is AWESOME! The inclusion of AI, and specifically adaptive AI...
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