When pitting for tyres, the pit regularly takes the time to change the tires (goes through the loading bar with tires) but doesn't actually change...
Player AI driver is painstakingly slow, running 97% AI and the player swap AI is 15-20 seconds slower a lap. Example around Le Mans: Rainy...
Not possible yet, you can online hand the car over to an AI driver for now
Often cars are invisible if they join the session after you. I was driving, seeing 3 people on track but the relatives showed me 8 people...
It is not the issue. We've managed to gain positions passing cars on the cooldown lap as if the race was still going on.
When pitting for tyres, the pit regularly takes the time to change the tires (goes through the loading bar with tires, about 15-20 seconds iirc)...
In multiplayer, still having sync issues all-over the field (some people do, others dont) if one player with higher ping joins in. You can tell...
Track & Layout Used: seems to happen in any track Car Used: seems to happen in any car Applicable Settings: seems to happen with any weather...
Anyone? Can I have lua create a text file anywhere? I tried writing to /steam/output but same error: WARNING: Using <I/O> to access files outside...
Hello, I'm trying to automatically import race results into a separate folder or if possible a database after succesfull race finishes. I tried...
Hello, As said in the title, is there any way to stop the dedicated server from looping? As in stop the server after the race instead of jumping...
Yes, it was. I figured that out by accident while looking over things. I find it quite odd no-one thought of just lowering gridsize to maximum...
Hello, Is there any chance something is wrong with the dedicated servers? Anytime I try hosting a race on Kyalami - Classic, when people join the...
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