yes , try this : GitHub - rodolZ80/bypass-oculus-detector: Windows Library that simulates not having the Oculus service running and having the VR...
It still works :cool:
Right! I misunderstood :D You were talking about the ingame view, not this : Helmet Camera Overlay
Roll back the reshade and openvr api dll, the reshade update broke the overlay
“When you see the tree you’re driving into you have understeer, but if you can hear it you have oversteer.” - Walter Röhrl
Dont get me the wrong way but the tiny bit of tech info you give makes it hard to troubleshoot … I need more info :) Are you willing to share your...
I will give it a go
I can't seem to find the PSD files for the GT3 also :D F1 was posted on the forum not so long ago. SO ... Maybe if you ask in one of the modding...
For liveries? On overtake i suppose
tbh ... openXR is no more than a few % perfomance gain vs steamVR. If i were you i'd check the VD settings ( AV1/HVEC10/H264+ at max bitrate work...
just run ams from within VD ‘games’ tab
[MEDIA] Testing out the Quest 3. Great for flight sims - suxx monkeyballs for racing ... ( VD/xxxLink tried it all) ( any recording tips are...
Would be even more awesome with the helmet cam overlay imo :) Helmet Camera Overlay
Sure ;) * install OpenXR * bypass Metacrap : GitHub - rodolZ80/bypass-oculus-detector: Windows Library that simulates not having the Oculus...
Yes but you need to prevent it from running in oculus mode. GitHub - rodolZ80/bypass-oculus-detector: Windows Library that simulates not having...
Try Process Lasso ;)
I can understand $$$ as a goal, nothing wrong with that imo. For some I can understand that goal even better depending on what part of the world...
This is gold! You put it nicely with "ugly head and all" but the thing is, in this modern society, people who come to piss on or steal the light...
I switch between them (by renaming the vr dll) on daily basis. Both run fine for me on 100% rendering scale but OpenXR gives me more headroom for...
I confirm this, I tested with a Quest 3 and it kept starting in oculus mode untill bypassing it. Changing the openVR api didn't work on it's own.
Separate names with a comma.