Currently, it is not limited to 60Hz, it is synced with the frame rate. I took 60Hz as an example, it could be much more, or less! For the...
speaking of Assetto Corsa and gear shifting, see here the telemetry during up shift with a Ferrari 458: [ATTACH] Look how the acceleration signal...
Last example, the suspension travel provided by Assetto Corsa, when you run over a curb on a laser scanned track: [ATTACH] With this level of...
I am not sure to understand your question, but I don't think so. This update/enhancement is mainly for motion systems makers.
Actually, the actuators of a tactile/motion platform can react in less than 16ms (if you play @60Hz). But, more importantly, having the fastest...
Here the speed/accel: [ATTACH] While we can clearly see the latency of the 'acceleration' shared data, especially at the end of the deceleration...
Now the suspension travel: [ATTACH] Better for the motion software/platforms.
In orange the engine speed from the shared memory, in blue the data from the internal structure, captured at the exact same time. We can clearly...
Hello, I started to play with the telemetry data provided by AMS2, but had a big disappointment when I saw that the data in the shared memory are...
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