So you can't map steering axis? Been a while since i had T818 and SF1000 in use, I can't recall what sort of settings i had with it but will...
This thread started with different bug - which "behaved" the same, which indeed was fixed sometime early 2021. Later sporadic reports are sadly...
No need to try force it back to center as that won't "fix" it, what you could do is go in the menu: - try changing FFB profile - try leaving...
Some details at least would be useful. Once it pulled to the right, it stayed there? Going in menu, restart session, nothing helped?
It could seem as if there are many changes, but ffb had no changes.. It's physics only, for updated cars. We do naturally have some per car...
Hello, what does not work for you? All Trueforce compatible models work in native mode. (G923 & G-Pro)
"Sticky"? What in game damping you use? Did you try swapping ffb profiles(custom, default, default+, some other custom created by community...
What you should do is set the wheel steering angle to whatever you like. (keep this in mind **) BUT! Massively important step is doing wheel...
Do you use Fanalabs? Sorry for not having better suggestions... Strange issue :(
Indeed it is yellow. (I swear i could identify it as green :)) Never seen "proper" green lit there, don't have any rim that is xbox compatible.
Can we try something, just for the sake of narrowing it down. Remove wheel rim from csl dd and see if it will hang. Try it in "compatibility mode"...
Inertia can remain off, but DD wheel without it's own damping (at least little amount) is bad thing. Our recommended settings for various bases...
Known bug... Why it occurs, unclear atm. On "must fix" list for 1.5
G25 is recommended with 0 damping for a simple reason: it's mechanism has inherent damping and adding any additional damping via ffb kills it.
Can you elaborate more on this bug?
Ah sorry for leaving such impression, i didn't for a moment saw it as any offence or criticism, and i don't mind constructive criticism to be...
So to be clear nothing was removed (see above, ffb code is the same) - just the amount of "canned" noise in updated cars is greatly reduced /...
Kerbs in game are 3d models, as well as road surface. With updated tires /updated cars, both need way less "shaped" effect - instead we have them...
Hello all, these reports appeared on Saturday, two days ago. While we often do work indefinitely, it is not the norm. When issue is reported...
Hello @deadly . What the guys are discussing above has been patched in February 2021, yours issue is something else. Can you describe how you...
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