AI - DQ on races with mandatory stops

Discussion in 'Automobilista 2 - Help & Support' started by AndyC, Nov 17, 2020.

  1. AndyC

    AndyC New Member

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    I'm finding that on many races cars are behaving really weird, or getting DQ'd if I set a race to say 10 laps and then put a mandatory stop in.

    Examples to try:
    Imola - 10 Laps, Ultima Race, mandatory stop.
    Bathurst - 5 Laps (cos length), Porsche Cup car, mandatory stop.

    In both examples the AI do some strange things around pitting in - generally queuing up just past the pit on the last lap. Great for wins, but not so good for great racing.

    Known issue? It's easy enough to replicate...
     

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