AI strength, pitstops and FFB

Discussion in 'Automobilista - General Discussion' started by KubikOssi, Apr 25, 2017.

  1. KubikOssi

    KubikOssi New Member

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    i hope someone from Reiza reads this...

    i have 2 wishes:

    1. a broader ai power density. i drive against 25-30 ai opponents, and all drive laptimes within 0.4 seconds, and so many AI drivers (20-40%) have exactly the same laptime? Sorry Reiza, here you must urgently improve, because that is totally unrealistic.
    2. mandatory pitstops for human AND AI Drivers. (with variable number, f.E. 1-5 stops). It can not be that I have to stop after 20 laps, because my tires are consumed, while the AI 40 laps can pass without problems. This is also unrealistic.
    And why does the FFB in Automobilista feels like I have to balance a ball on top of a pyramid, if I want to go straight? I don't have that in any other game.
     
  2. Auduns75

    Auduns75 RWB Audi AMS2 Club Member

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    The first if your points I can't help you with, but the last regarding ffb, reverse your ffb strength in controls menu, either positive or negative related to what you have now. I think Logitech wheels need negative ffb.
     
  3. KubikOssi

    KubikOssi New Member

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    I have a thrustmaster tx wheel, but i'll test it later at home. thx
     

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