It's happening since the first build, I forgot to ask for a solution. My server is configured like this Allow Hotlap Completion="32" // Allow hotlap completion before switching sessions (1=practice1 ... 16=qual, 32=warmup, 63=all) Delay Between Sessions="5.00000" // Dedicated server delay before switching sessions automatically (after hotlaps are completed, if option is enabled), previously hardcoded to 45 Delay After Race="90.00000" // Dedicated server additional delay (added to "Delay Between Sessions" before loading next track On GSC, those parameters used to work normally. I set 5 seconds of session delay to save time of course. On AMS, the session is ending and going to warmup even if the driver is on a open lap. It's not allowing him to finish his lap. What should I do? And the second strange thing is: When the leader open the last lap remaining 2 seconds for the end of the race time, he gains an extra lap, ok it's normal. But the problem is, if the second place is like, 10 seconds behind, he will not have this extra lap and the race will end for him imediatly. So the leader drives one lap more and apply 1 lap in everyone. It used to happen on GSC in the beggining, but was solved.
Here's and example of the first problem. The leader opens the last lap and the 2nd place don't Put 44:03 on video
Yuri, Just did 2 tests on our training server with the "Allow Hotlap Completion" and "Delay Between Sessions" parameters. 1) Allow Hotlap Completion="16" Delay Between Sessions="5.00000" -> The server waited for the hotlap to be completed when i crossed the line with 10 seconds remaing on clock to end the Qualify session. On both Practice and Warmup sessions, just a little bit after the session time ended, the game switched to Race! 2) Allow Hotlap Completion="32" Delay Between Sessions="5.00000" -> The server ended both the Practice and Qualify session just a little bit after the session time ended (prob. the 5 seconds), and changed to Warmup. On Warmup, the server waited for the hotlap to be completed when i crossed the line with 10 seconds remaing on clock. I even stayed on the lap for 2 min and it still waited for me to cross the line! So it's seems to be working as intented here! Changing the Delay Between Sessions from 30 to 5 doesn't seem to affect the behavior. If you want, share your .PLR and Multiplayer.ini files and i will load them on our server to see if it happens here.