I had a go for the first time, and I drove the AJR around the modern Imola layout in all three sims to get an idea how they all compared. System is X470, Ryzen 3 1200, 16 GB RAM, Vega 56, 500 GB NVMe system disc, AMD RAID 1+0 data disc, G29 wheel/pedals. First the game: Load times good Graphics stuttery, but turning V-sync off in-game fixed this (180-240fps alone and 140fps with AI cars present (I forget how many, but about 15-20) Graphically it is good FFB floppy in the middle, but turning up the minimum torque to 80 fixed this Can set controller mappings, but how do you save them? This is a nice to have, but I'd like to assign a saved controller mapping to a car or car class Can't see any mappings available for things like TC, mixture, etc. You can't press buttons in the mappings screen to see what lights up, as doing so seems to navigate you around the UI I can't workout how to unmap something (so it's blank), as everything I press causes it to be mapped The naming for the brake bias mappings is somewhat unintuitive ("Brake bias forward" and "Brake bias rearward" or similar would be better) Why are some items in uppercase (like RACE ENGINEER) while other are lowercase (like Spotter)? There's no BT44 (yet?) Driving: I found that AMS2 flattered my abilities - I could push very hard and it seemed difficult to spin I did like the FFB and perhaps it was this that allowed me to correct every little slide better than I normally could The AJR felt very softly sprung and very compliant over kerbs Moving to AMS, this felt much stiffer and less compliant over kerbs, and the tyres seemed to have a much smaller grip window Moving to rF2, this felt somewhat in between AMS and AMS2 in most regards I know this is early access and that some of what I've mentioned may have been addressed elsewhere, so forgive me if my knowledge is not current. All in all though, I quite enjoyed it!