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Automobilista 2 Custom Force Feedback - Overview & Recommendations

Discussion in 'Automobilista 2 - General Discussion' started by Karsten Hvidberg, May 30, 2020.

  1. Lab Pong

    Lab Pong OG Sim'er

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    I have been chasing FFB settings with the custom delta X file. Running the CSL DD. Anyone figure out a setting that is close to what the CSW 2.5 had? Appreciate any input with this new base. I cant seem to get it as sharp or direct feeling with curbs and road feel.

    In game I'm running:
    60
    0
    34
    0
    44
     
  2. Kuku Maddog

    Kuku Maddog Well-Known Member

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    Can start with increasing
    (Brake_feel 1.?)
    you will find it in variety of adjustable scale values near top of file.
     
  3. Fizzy

    Fizzy Well-Known Member Reiza Backer

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    I've got a new CSL DD. I'm pretty happy with it, although the table clamp is not great. I can't decide between the old MuscleFuktor file I was previously using and the latest file by KuKu. Both give a pretty good feel for me using similar settings to yours (I run 75/0/35/45). I think I'm leaning towards the Delta X file.

    I'm pretty happy with the new wheel base, but one thing I have noticed is an occasional slight 'clunk' or 'click' type feeling on certain tracks (eg. Donnington in P3 Roco). Do you get this? It feels quite different to any other force the wheel provides.
     
  4. Michael Enright

    Michael Enright Active Member Reiza Backer

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    I get a similar thing on my CSW 2.5 if either of these lines are set too high
    (exaggerate_front_load_feel 0.30) This is set at 1.0 as default
    (exaggerate_front_load_feel_hi_df 0.20) and this one is 0.5
    Try lower values and see if it makes a difference
     
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  5. Kuku Maddog

    Kuku Maddog Well-Known Member

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    It may be that some small smoothing is required for a certain element in high end file, as that is the main difference between that and what I run.
    There's several spots that ive added higher smoothing from 4.4 on my file. If you use notepad++ and compare you will see them and can try one by one.

    by the way : Ive found some better oversteer relax values to try., Ive just done it by feel , bugger the math :confused:.

    Its eliminated some very late corner exit throttle oversteer effect on little tail happy cars like the Ginnetta gt5 and the Caterham.

    Give this minor changes a try and see what you think.

    (front_tyre_stretch_feel 0.12)
    (rear_tyre_stretch_feel 0.10)
    (relax_os_line2_start_y 0.0004) #relax_os used for over-steer: relax_os
    (relax_os_pos 0.00144)
    (relax_os_width 0.00316)
    (relax_os_coef -0.015)
     
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  6. Michael Enright

    Michael Enright Active Member Reiza Backer

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    I've actually had that feeling for quite a while. Have always had to turn those settings down. Quite often I reckon it is better to go by feel anyway. I'll try those new settings tomorrow and let you know.
     
  7. Fizzy

    Fizzy Well-Known Member Reiza Backer

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    Thanks Michael (and Kuku) for your input here. I found the cause if the issue… not related to the FFB file, but I’ll detail it in case it helps anyone else…

    The problem was caused by the WRC rim. I was able to confirm this by trying my old CSL rim, which eliminated the issue. I read online that the plastic simplified QR Fanatec use on certain wheels can be fractionally loose on the wheelbase shaft. The answer was to put a couple of strips of masking tape on the shaft to pack it out slightly.

    Apparently, RMA’ing the rim doesn’t really help, according to other users it is a design fault rather than a manufacturing issue, so getting the rim replaced doesn’t resolve it. Masking tape seems fine ATM.
     
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  8. Fernando Zamora

    Fernando Zamora Member Reiza Backer

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    I am using the kuku file v2. Thanks, great job.
    I would like to have a more rubbery feel, or a higher level of smoothing as in AMS1.
    I own a ts-pc racer.
     
  9. Kuku Maddog

    Kuku Maddog Well-Known Member

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    You can play around with Tire deform values, here is a recommendation.
    (tyre_deform_scale 0.6)
    (tyre_deform_stiff 1.25)

    also you might benefit from running lower spring strength if running high end file.
    # Rack spring

    (steer_spring_strength 0.1)

    Im not sure if you have tried the T300 file , but its main difference is more smoothing and lower spring.
     
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  10. bazziboy

    bazziboy Member

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    Hello Kuku!

    Yesterday i tried your file and i must say that it felt really good. The last file i tried from you, i found not so good, it seemed unresponsive and weak.
    With this one, i didn't even bother with fiddling with my settings, it was natural from the beginning.
    I'll try it again today, maybe i can tell a bit more then :)

    Cheers, bazziboy

    P.S.: I used the T300 file with my T300 :whistle:
     
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  11. Fernando Zamora

    Fernando Zamora Member Reiza Backer

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    Thank you very much, I will test the values that you suggest.
    I will also try the t300 file
     
  12. Fizzy

    Fizzy Well-Known Member Reiza Backer

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    Just popping in to say that the delta x tune is superb IMO. Absolutely love it. Using 75/0/35/45 on my CSL DD. Thanks @Kuku Maddog, great work. :)
     
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  13. R00bDriver

    R00bDriver New Member

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    Dude, is this your FFB file?

    It's brilliant

    I find that I can really feel the back end of the car more, I can feel it stepping out and under braking - it just makes much more sense!

    Thank you for putting your own time into this, it's really very very good :D
     
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  14. Kuku Maddog

    Kuku Maddog Well-Known Member

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    I’m pleased it’s working well for you.
    The magic comes from Karstens incredible momentum rack and the rFuktor mix.
    The rest is just tuning the sound, anyone can do it.
     
  15. R00bDriver

    R00bDriver New Member

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    Well in that case, massive thanks to Karstens as well!

    Thanks again :)
     
  16. Chip

    Chip Member

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    @Kuku Maddog Thank you so much for sharing your continued fine tuning of the files with us! So, which file is the most recent (or most recently updated) one? I see some recommendations as far as code changes go, but when you get a moment, can you repost the version your currently running? Or better yet, a high-end version if there has been one? I’m really looking forward to trying it out on my SC2 Pro!
     
  17. newtonpg

    newtonpg Active Member Reiza Backer

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  18. Kuku Maddog

    Kuku Maddog Well-Known Member

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    Hi Chip.
    Sure thing here is the files for each that reflect the minor changes I've been finding good, but hadnt heard if others liked.
    I haven't run with new update yet and will have to see if the tire tread changes impact like they have sometimes in the past, but sounds minor .
    will update original post .

    **Edited for correction to experimental steer ratio value
    should've been
    (ratio_scale (/ steer_ratio 8))
    in T300 file, no change to high end needed
     

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    Last edited: Aug 31, 2021
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  19. AndreiC

    AndreiC Active Member Reiza Backer

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    Unfortunately I did not have time to test your latest improvements but for the previous version I use I found increasing (suspension_scale 1.1) from 0.7 is a must for me, it really helps feeling more connected to the car.
     

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  20. chonk

    chonk Active Member

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    Look forward to trying this AndreiC, I've been using your tweaked versions for a while now and for me at least they are always spot on.
     
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