Hi All, I really like the development of the "blue flag" code however i found some problems there. In lot of lapping situation the ai leave the track (they are on the grass) in order to overtake the lapped car and they loose a lot of time there. Sometimes also they stuck in slow corners as the lapped car slow down and sometimes they stuck behind them in staritghts too. I know this is is difficult job to include blue flag behaviour and I can understand if the AI loose 0,5 - 1 or 2 seconds but when they lost 3-4-6 seconds I think the player got irrelevant advantage and it ruin the offline gaming. I would like to ask that is there any plan to develop more on overtaking-blue flag behacviour on AI? Thank you very much for the answer in Advance.