Content Discussion (Offline)

Discussion in 'Automobilista 2 - General Discussion' started by Rix, Oct 4, 2025 at 2:29 PM.

  1. Rix

    Rix New Member AMS2 Club Member

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    Hi. I've been enjoying Reiza games since GSCE/FT/Marcas etc. I play offline only and enjoy the older cars, I enjoy the strategy of set ups, pit stops, weather changes, time of day changes, multi-class fields, etc, ''what will happen next'' I wonder? Sometimes the best racing can come out of nowhere when the type of car and tracks match so that it's constant give and take of position, your focused in, its great....

    If i could try to recreate any type of racing, it would be akin to a good Goodwood battle, such as...


    Reiza has many cars that suit this type racing, The Stock Opalas, Chevettes, Corvettes, BMW 2002, Coopers, Puma GTE/GTB, etc.

    Now, I just want to talk about how the cars arranged in some of these multi-class sets might be improved (my opinion of course, which might be different to yours) and give my feedback on how I believe they could be rearranged to make a better content set.

    1) In Copa Classic B - there are two single Coopers. In the Vintage Tier 2, there's 16 Cooper liveries. I feel you could remove the 2 from Copa B and add them to Vintage Tier 2. There's enough coopers then to have 18 cars on track, plenty for their own group. This would tidy up Copa Classic B, as they are not competitive at all and 2 cars just doesn't make a good grid.

    2) The Lotus 23 in Vintage Tier 2 have 4 liveries with the 16 Coopers. They don't really match at all and I feel the Lotus 23 Could be added with some new liveries to make up a better field at least or moved to another class entirely, e.g, 'Vintage Tier 3'. Or, if you add the option to choose individual cars in each sub class, then a more balanced field or exclusion of one or the other can be applied.

    3) The Chevette and Puma GTE would be a better group for performance and aesthetics. Further, Opalas have 3 major groups, is it not possible to make Puma GTB into their own class group? So that these cars can be run without Uno appearing for example? Puma GTB make good races with Opalas for example. But it is not possible to exclude Gols, Unos, Fusca etc. 'Hot Cars' do it better for those models and are more competitive against larger cars and produce great racing.

    4) Remove Uno from Copa Classic B. They already have their own group. If you want Uno on track, then they are selectable for your multi class racing.

    5) BMW 2002 would be better placed alongside the Pumas from a racing point of view. The Corvette and the lovely new Miura are too fast unless you use a much smaller track, which then doesn't really suit the top speeds of the Corvette/Lambo.

    Well, I just wanted to discuss that because, yes, I understand you want to pay for expensive official licences of cars and tracks that hopefully brings more players, but a LOT of your content is played offline. The more nuanced slower non-flashy cars may not be the content that sells your game, but for those of us who do use this content I feel, from the players perspective, could use some subtle changes to class placements.

    Essentially, simply being able to select the number of cars in their multi class groups would fix this match up inconsistency. In my opinion, of course ;)

    Cheers.
     
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  2. bobbie424242

    bobbie424242 Well-Known Member AMS2 Club Member

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    Generally speaking it would be great if the game let us configure a grid with exactly the car models we want and the number we want.

    Currently the algorithm selecting cars in a single class race is not ideal, as some cars are not picked up unless you have a very large grid. I have already reported it elsewhere but for example in a TC Tier 1 race configured to race against only AI opponent of that class, you will not see Miura's on the grid as opponents unless there are at least 27 opponents.
    Doing a race in the Hyperclass car ? The new Revuelto will not start appearing on the grid as opponent unless there are at least 36 opponents (which is not even possible on most tracks).
    These are 2 example but I am sure there are more.
    It seems the grid is populated solely based on the number of car liveries available for a car, and in order: add all cars of model 1 for which there is a livery, then add all cars of model 2 for which there is a livery, etc. So cars at the bottom of that list may not be present depending of the number of cars before them and their number of liveries.
    We at least need all car models of a class to be fairly represented on the grid.

    It has been bugging me a bit that if you want to race against the latest car content (that is, against Miuria's or Revuelto's in my example) in their natural habitat (that is, mixed with cars of their class), you have to use an artificially super large grid (which is not always possible). The alternative is to create a race configured with a single opponent car model, but hello uniformity.
     
    Last edited: Oct 4, 2025 at 2:56 PM
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  3. Rix

    Rix New Member AMS2 Club Member

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    Thanks for your insights.

    Yes, I see what's happening here with the multi-class group cars either being over-represented or under-represented. So really, that's why I can't ever have Puma GTB on track with Opalas in any great numbers, as the scripting is selecting cars from the list in the order top to bottom as they appear in the games files/folders? And like you said, maybe I choose Oulton Park, that means a small grid and those cars aren't appearing.

    I just think this needs a little sorting out.

    Copa B, I assume isn't too popular? I wouldn't know, but, the Uno should be removed, (they have their own class) the GTE and Chevette matched up as 3rd Copa Classic set, as they race nicely with same top speed and match in aesthetics.

    The 2 Coopers should be removed and let the coopers have their own group of 18 cars. Leaving the Gol and Passat in Copa B, making an excellent grouping. If you want Fuscar, Uno or Coopers, then one would be able to select them from their own class groups.

    The Puma GTB races Opalas and can sometimes be more competitive track dependant, which is good as it mixes up the results.

    Multi-class scoring could be reconfigured to allow multi-class racing to receive generic points based on position rather than split by class if the player chooses that points system.

    To note, the BMW2002 (Vintage T1) races Old Stock Opalas at Nords quite well (settings dependant) and I've had some seriously good battles cat and mouse style.
     
  4. John Hargreaves

    John Hargreaves Well-Known Member AMS2 Club Member

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    Some great points here, I think the old AMS1 content stacks up very well in terms of physics and racing fun, but I agree that they could benefit from some love, both in terms of graphics and polygon count/detail, liveries etc, and also those gameplay elements in the OP's suggestions above. I've had some of my most enjoyable races with Unos and Chevettes, but I bet many players barely even use them, instead going for the more glamorous content.
     
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  5. CrapsJarrard

    CrapsJarrard Member

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    I'm just happy to see any discussion of classes that aren't the normal modern GT/Proto/Hyper stuff. Always bums me out to see folks on Youtube broadcasting their first time trying AMS 2 and the only do a GT3 race while ignoring the bliss that is the Copa Class at Guapore or ARC Camaros at Ibarra!

    Edit: Just to add, I'd also love to see something like the bonkers Australian Group 3J Improved Production enduro races at Bathurst where you see all types of wild stuff on track. Has some of that Goodwood vibe mixed with cocaine/Australia.
     
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  6. Rix

    Rix New Member AMS2 Club Member

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    Hi, thanks for your comments.

    Yes, I like the ARC and mostly raced on city-like tracks, Salvador, Adelaide etc. I'll go and do a race in them today now you've reminded me at Ibarra. Have you tried Ibarra in reverse?

    I know it's a matter of taste but I do find there's always a particular car that really gels with a particular track and trying to find those great matches can sometimes be hit and miss. Have a try of the BMW2002 (Vintage T1) at Sudschleife (If you haven't already) with maybe some Opala or Hotcars thrown in to jazz up the grid.

    Just for the sake of conversation, I love this combination...

    BMW2002 at Sudschleife . (Example race settings) Start at 0700 in November for some wintery aesthetics. 5x Time speed. 3 Weather slots. Clear/Foggy/Clear. 20 Laps, Compulsory Pit stop for tyres/fuel.

    I know there's a ton of content, cars, tracks, combinations of race type, time of day, weather, length, etc. And with that, I do think there should be some type of 'content sets' that the player can make or Reiza suggested ones to experience, which can flesh out a little of the not-so-popular cars and tracks. This wouldn't be a career scenario, it would be just another screen in the U.I with saved race combinations that maybe you could edit to suit you or make your own and share them on the forums, etc.

    I think that some people are attracted to the sense that driving those typically popular cars on typically popular tracks will equal better racing. Though that type of content also sells sim racing equipment so i understand and taste is fickle...

    If anyone would like to suggest a car/track/scenario combination feel free to write it here.

    Really like;

    Caterhams at Virginia
    Formula Truck at Goiania
    Montanas at Donnington
    Puma FL at Cascavel
    Hotcars at Adelaide
    Formula Vee at Salvador
    Corvettes (VT1 version) at Buenos Number 15
    Opalas at Watkins
    Ultima Road at Interlagos Historic

    Still, I do feel that Reiza needs to reorganise some of the classes, I did forget to mention that the Ultima Road is placed in a multi-class, they too should just have their own class. The cars included with them don't really match up.
     
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  7. CrapsJarrard

    CrapsJarrard Member

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    My favorite use of Ibarra reversed is with German Group A (as luck would have it, this is my favorite class at more than a few tracks).

    Lately, I've also been having a blast using the the Sebring Club variant circuit for all sorts of classes (even having a some wild fun running things that would normally be more proper for the full/GP version of the circuit like GT3/4/GTE). I've also had some fun running Copa Montana at Montreal 1988 (the high-speed chicane in the third sector never fails to produce code browns for me - it would be a shame if folks only used this track variant with older Formula One races...).

    Each of the shorter Suzuka options have been good choices for me with open-wheel trainers, ARC Camaros, and the Lancer RS. To be honest, finding bad combos has proven to be tougher than good ones.
     
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  8. bobbie424242

    bobbie424242 Well-Known Member AMS2 Club Member

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    Sudschleife is such a beautiful track that deserves an award in track modelling. It' so atmospheric and immersive to experience an era long gone.
    I had awesome times there with the TC vintage cars Tier 1 and 2. Especially the Lotus 23.
     
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  9. Rix

    Rix New Member AMS2 Club Member

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    Thanks for your comments regarding the ARC @ Ibarra (I chose the Reverse layout). I just run a quick few laps with ARC vs Hotcars and after 3 or 4 laps I was so in to it, I had to quit so I could set up a proper good race! My Sunday Is looking good.

    Excellent 'single race' addition to my own 'Favourite list'.
     
    Last edited: Oct 5, 2025 at 3:29 PM
  10. Rix

    Rix New Member AMS2 Club Member

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    Absolutely true regarding combos. It's a nuanced thing isn't it and you have to just try a track and car and give it several laps and see what's actually making good racing for your tastes and you'll be surprised. There's still many I probably haven't tried. And 'code browns' :D - yes I know exactly what you mean and they are the moments I love. Montanas are seriously good at Historic Montreal. I get that same 'code brown' at Vintage Spa at that chicane in (sector 1 or 2 maybe?) in Old Stock Opalas. I mess that up at least every other lap, the breaking point has to be perfect though I've had comical moments crashing out many cars as a result of hitting the kerbs :D
     
  11. Oubaas

    Oubaas Active Member

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    I'd like an IMSA GT/GTP-Camel GT DLC from the 1980s, with the GTP, GTO, GTU classes and the necessary tracks, like Miami, Lime Rock, Sears Point, etcetera. A lot of it is already there. I've cobbled together a reasonable facsimile of a season, but I'd like to see them fill in the blanks with the rest of the cars and tracks. Try the R89C at Long Beach. I used Long Beach as one of my substitute tracks, and it's a lot of fun in the Nissan.
     
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  12. Rix

    Rix New Member AMS2 Club Member

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    Hi. I will try that car you mentioned in the above post, the Nissan. I had to google it to find out which one you meant as I don't use that content much, I think I've spent more time adding all sorts of cars in many multi-class races just to spectate and figure out which tracks/cars combinations i enjoy the most. I'll take a look this afternoon.

    Also regarding 'CrapsJarrard' - I have NEVER tried the short variants of Suzuka - so thanks for reminding me. No idea why I guess every time I try something 'new', I land up in the same cars driving my same favourite circuits. Anyway, I really enjoyed the layouts and my brain was like 'No! wrong way! Because obviously so used to driving the full layout. The Lotus 23 (as reminded to me by 'Bobbie424242') were great there, but back to my original post. I really think they just need to cobble some more skins for a full grid so I can put them on track maybe with other open wheel, having just 4 skins I can double the skins used but then that's not so immersive.
     

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