Curb rumble FFB input to SimHub Buttkicker

Discussion in 'Automobilista 2 - General Discussion' started by Rob Davies, Dec 28, 2020.

  1. Rob Davies

    Rob Davies Bobby Dazzler AMS2 Club Member

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    Hey all, hoping those with experience of SimHub and haptics can help.

    however I try, I can’t get any of the effects or inputs to match what the wheel gives me in AMS when going over a kerb - feels awesome in FFB, like it’s based on the wheel/suspension etc so that the rumble pace, depth and frequency are perfectly aligned.
    ‘Road rumble’, ‘road impact’ and the other road effect setting (in SimHub) simply don’t match... and I’d love for my buttkicker curb effect to feel and match my wheel.

    I’m hoping that somewhere in the telemetry is the same value that the FFB engine is using for the curb effect.

    Does that make sense? Many thanks for any help in advance.
     
  2. Dean Ogurek

    Dean Ogurek "Love the Simulation You're Dreaming In." AMS2 Club Member

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    I haven't used SimHub specifically but, if the software uses game telemetry to produce the tactile effects, you should be able to achieve good results. The type, placement and size of the transducers makes a big difference though.

    The more details you can share about your particular setup, the better the chance someone can offer some advice.;)
     

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