Hi, me and some friends have successfully made custom liveries for the formula trainer, but we are struggling with the helmet. We've believe our .xml files look correct, but the designs don't show up properly in-game. The helmet only changes color from the default white to a light reddish hue, with no trace of our designs visible. Very curious issue, does anyone know how to fix it? We are exporting .dds with DXT1 and mipmaps, using the 10s helmet template. We did not encounter any issues like this with the car liveries. <HELMET_OVERRIDE LIVERY="73" BASEHELMET="DEFAULT"> <TEXTURE NAME="BODY" PATH="banngass/helmet.dds" /> <TEXTURE NAME="VISOR" PATH="banngass/visor.dds" /> </HELMET_OVERRIDE>
That fixed it, thank you! We noticed this confusion in the _dist.xml file as well, but only tried it with the BODY texture. Doing both seems to work