Do sim developers base FFB torque on realness, or is it just a linear line of strength

Discussion in 'General Discussion' started by Kute, Nov 5, 2023.

  1. Kute

    Kute Member

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    I have a logitech wheel, and I gotta say - I can't imagine a car, even a racecar, with power steering, having steering this heavy. I'm a bit past my prime, in my mid 30's now and I don't lift anymore, but I do work in a machinist shop and feel I'm stronger than the average guy.

    Like if they get information from a manufacturer that the heaviness of steering the car is say, 5 nm. Does a podium DD1 or whatever set to 100% gain steer like the 5 nm car it's supposed to, or does it make the GT4 2022 BMW M4 steer like a mac truck with no power steering?
     
  2. CrimsonEminence

    CrimsonEminence Custom Title Staff Member AMS2 Club Member

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    There is jiggle room to adjust - usually there are Nm targets to achieve by vehicle class (FFB is currently under review aswell for the next update, i don't make promises though).

    Do you have figures of what your output is for the M4 GT4 with dialed in (!!) FFB on your device? We have ballparks to aim for what steering torque figures concerns, it's well possible that some cars may not hit these so please shout for classes you have outputs for, i can forward these and it might contribute to optimization here! :)

    Obviously a GT4 with power steering shouldn't reach torque peaks of an Indy/Champ-Car (which can go into 2 digit territory easily).
     
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