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Greetings everyone - here we are again for our last AMS2 Dev Update of the year!
As mentioned in our previous catch-up earlier this month, we have been working hard to deliver a quite substantial update for AMS2 in our 2020 wrap-up - the whole team has in fact been at it through the Holiday season so far in order to tick as many boxes as we´re able in this update, and we are now in process of rounding it up for release at some point before New Year´s eve.
To ease the suspense, we decided to bring this Dev Update forward a bit in order to give you all a glimpse into what you may expect for this final AMS2 update of 2020 - hope you enjoy it!
Back to the 90´s With GT1 Cars
On the content front, the highlight of the new update is the addition of the 90s GT1 Series, with 3 iconic models (Mercedes...
Automobilista 2 has been out on Early Access for a little over 2 weeks now, and it seems like a good time to share a bit more about our plans for the remainder of the Early Access period.
We have opted to go all the way in our initial proposal of 8 weeks of Early Access period, and may actually add a couple weeks more before official release in order to try make sure Automobilista 2 reaches v1.0 as well rounded and complete as we possibly can make it in this timeframe.
As ever, we stress that AMS2 is a long term project and development will continue way beyond the official release - v1.0 is all but a development milestone marking the game as "ready for normal consumption", or a reliable base for more serious racing both on and offline that allows users to make the best of the premium content to be added thereafter. That doesn´t mean it will be as complete or as good as it will ever be - we see plenty of room for improvement in every area of the game and...
This month´s dev update is coming out a bit late - we have indeed been running a bit later than planned, and as a result v1.0 release isn´t quite behind us yet as we´d hoped for in our June Development update.
The good news is that the extra time has been put to good use, as even though a couple features have demanded a bit more time than we had anticipated, we have also used it to throw in some extra goodies into the v1.0 mix. Overall we have made some great progress again this month as you´ll hopefully notice as you read through this update, bringing us very close to v1.0 release and also to what´s coming beyond
Here are the main highlights from this past month:
A couple of weeks back we released AMS EA v0.9.8, which introduced some very nice...
Bit of a last minute update to round up this month of August, which as you can imagine has been a particularly busy one with the release of AMS v1.0. It´s still proving busy in fact as along with usual post-release duties we´ve been working since then on addressing some issues for a hotfix due to be released tomorrow (Sept 2nd). For this reason I´d like to apologise in advance for keeping this update a bit shorter than previous entries. The upside hopefully should be a meatier entry next month
While AMS v1.0 bringing us out of Early Access has been an important milestone, AMS development is far from over. Here are some of the things we can share about what the next few months hold for it:
Since release last week we´ve identified a few teething issues which we have been since dutifully pursuing - one always tries to be ahead of these but unfortunately a full release is always a bit of a leap into the unknown as we go...
Automobilista v1.40 is released, along with a new DLC: Hockenheimring is also available for purchase here.
If you are interested in other current & upcoming Automobilista DLCs however it is strongly recommended you check the AMS "Season Pass" for all upcoming DLCs (for those that already have the base game) and the bundle of AMS Base + Season Pass (which includes the base game).
Below is the Changelog for v1.3.7 -> v1.4.0:
- Added Hockenheimring (1977, 1988, 2001 and 2016, along with extra modern layouts - the Rallycross layout will be added shortly) (AVAILABLE ONLY FOR HOCKENHEIM OR SEASON PASS OWNERS)
- Added F-Ultimate series
- Added Custom Season Tool (available as a...
Along with the last major game update of the month and the exciting new car, we have more news to share with you - check it out!
Official Automobilista 2 website now live!
We finally have our official AMS2 live at www.game-automobilista2.com
Still some bits to be added such as specs and infos for each vehicle in the game, but this should already hopefully be an useful overview of AMS2 for those looking to learn more about it, and a good source of info as to what lays in the road ahead for those already onboard!
New AMS2 Packages Now Available on Steam!
We have launched two extra Steam packages for those interested in Automobilista 2 and / or its DLC:
The Automobilista 2 Premium Track...
Host of the German GP 37 times, the Hockenheimring is one of the tracks with the richest heritage in the world of motorsports. Historically known for its bygone classic layout with long straights through the surrounding forests, the track was reformed for the 2002 German GP, becoming much shorter modern circuit but retaining a high speed, flowing nature perfectly suited for wheel-to-wheel racing with all types of cars.
This pack features 4 distinct versions of this legendary track from 4 different decades - 1977, 1988, 2001 and 2020, along with extra modern layouts (National, Short A & B).
This the first DLC to be released for Automobilista 2, and it is FREE to all current AMS2 owners and for those who purchase AMS2 over the weekend (July 24-25-26 2020) - by July 27th the Hockenheimring Pack will be sold as an independent DLC to AMS2, and also as part of the 2020-2021 Season Pass.
For those who have already purchased the...
Greetings everyone! We hope you all have been keeping safe and catching up with your sim racing while we continue to go through these surreal times.
It´s now been a month since Automobilista 2 was released in Steam Early Access, and what a ride it has been up to here! It´s been great to see the game being overall very positively received and that the sim racing community shares our confidence about its future.
Most will not be aware but with both Stock Car Extreme and Automobilista 1 being free updates to those who bought the previous version of the game, Automobilista 2 is actually our first completely new title release since Game Stock Car 2013 back in November 2013! And despite the less than ideal circunstances surrounding all of us these days, we are happy to say the game has got off to a very strong start.
As we have continued to stress since the initial announcement, Automobilista 2 is a long term project but we feel we have now crossed the...
Greetings folks Here´s our customary review of the work done in Automobilista development over the past month. We´ve been hard at it, both in the development of v1.1 update as well as production of the Brit Pack, both of which are expected for release at some point next week.
The major new feature for AMS v1.1 is the inclusion of Radio Spotter as developed by @gongo . This had been a very popular addition to the sim and now with native integration Dan has been able to take it a step further with more info and better accuracy from your race engineer.
Dan has also been doing some work to improve integration with the new Logitech drivers - v1.1 should hopefully see some proper support for their latest G29 / G920 wheels.
On the graphics front, @Alex Sawczuk and @Sandro Kholodkevich have done some great work on new car shaders and materials. Below is a shot of the flashy Ultima GTR...
Time to break radio silence again to bring you some fresh news about what´s happening with Reiza and our projects over recent weeks and for the foreseeable future.
Reiza rFactor 2 Bundle - May Update
As previously announced, we´ve continued development of the rF2 content this month focusing primarily on development of the two additional Imola versions - the 1988 and 2001 layouts, which will be added free of charge to all who bought the Imola track or any pack that included it.
Below a couple of WIP previews - now the rF2 Mclarens will have some era-accurate official tracks to stretch their legs on
There´s also been some work done elsewhere in the pack with further polishing and sorting a few remaining issues - more notably we have added the missing wet tire compound for the MCR S2000 and we are working on adding the turbo model to the Metalmoro cars that feature it.
So it´s finally there! AMS2 Beta has now been released to Backers as we enter the final month of development before Automobilista 2 is officially release on March 31st - we are very excited to be able to share what we have been working on all this time
In this final stretch we can finally begin sharing a little more not only about what the plans are for release, but also going forward - let´s get to it.
Beta Available - Proceed with Caution!
So the first build of AMS2 Beta has been deployed - always a big satisfaction and relief to reach this milestone.
Although the gameplay, content and general functionality of the Beta builds should be pretty representative of what its release state will be like, the game is very evidently unfinished - there is a lot still to be a lot bolted on over the coming weeks.
With the imminent release of AMS2 Beta we´ve had a huge influx of new people through the AMS2 Early Backing Campaign...
Automobilista v1.4.9 is now out - includes new Metalmoro AJR Prototype, a new turbo model, revamped native HUD system, updated Spielberg track & more!
Below is the Changelog for v1.4.81 -> v1.4.9:
- Added Metalmoro AJR Prototype series
- Added turbo model (used by cars in F-Classic, Lancer Cup, Mini, Metalmoro MR18 & AJR, F-Truck series)
- Season Tool: Added calendar generation support; added additional track filters for series/type/venue/no of ai supported; added randomize action to selected calendar
- Fixed a bug that would cause timing issues on first lap of rolling start
- Added skip race button to championships events where a DLC track is not owned
- Prevented pit fixtures from loading whilst a player is on track online (should reduce stutter when a new player joins)
- Removed race percentage as a race length type option, added a Distance option
- Added protection so that FFB isn´t...
We have a lot of new good stuff to show you this month The next v1.4.9 update is going to be packed with several valuable developments and new content so that´s what we´ll be covering in this month´s dev update.
New native HUD / TV overlay system
For v1.4.9 @Alex Sawczuk has undertaken a complete revamp of the native HUD system to feature a lot of the valuable information seen in DynHUD & other 3rd party systems along with a brand new TV overlay system, which the added bonus of being fully fed & rendered in-game and neatly arranged into a single overall design.
This should hopefully reduce the needs for DynHUD & other external HUDs (though these will remain as functional alternatives for those who may prefer them).
Below a couple of WIP previews of these new fully native systems:
The new native HUD won´t feature a trackmap in its initial v1.4.9 version but...
Greetings Everyone! Here we are for the first dev update of what promises to be a very exciting year for Automobilista 2.
We have started the year as we left off 2020, with foot hard on the gas and already deploying a couple of substantial updates to bring some important core developments to physics & AI. Along with another batch of general developments, the latest v220.127.116.11 release has also introduced a couple of neat Ginetta G40 variants nicely filling that tin top club racing niche that was still under represented in AMS2.
Even before the update went out, we were already pushing towards some of the steps that will follow in the coming months - let´s take a closer look into those...
2021 Roadmap - Fast, But Steady
As suggested in the last two dev updates, we have been opting to slightly throttle back on our release schedule for new content relative to our original roadmap in these recent updates. We will continue to put...
Hello again folks, here we are for the first development update of 2020!
The year has started for us just like the last one ended - working flatout, with long night after long night testing everyone´s sanity
It has been another incredibly productive month, with further developments made in all fronts from vehicle to track art, Audio, Physics, AI, User Interface - all had one major development or another which is at once very exciting but also stressful as every time there is a breakthrough it demands some amount of rework to re-assemble related parts around it, and there´s so much the schedule will allow until we get to a stable build for release.
The details of what´s going on in all these fronts would be enough to fill two articles and bore many of you to death - the important thing is that we have managed to reach the end of the month just inside our planned milestones so things continue to move decisively towards release at some point late in...
Automobilista v1.20 is now released! As promised, we have a nice little gift with the addition of the Formula Dirt series, along with the new Ascurra dirt circuit!
With v1.20 also is our third DLC for AMS, as FORMULA TRUCK is now also available for purchase here.
If you are interested in the other upcoming Automobilista DLCs however it is strongly recommended you check the AMS "Season Pass" for all upcoming DLCs (for those that already have the base game) and the bundle of AMS Base + Season Pass (including the base game).
Below is the Changelog for v1.20:
- Added Formula Truck Series (AVAILABLE...
Greetings everyone! We´re back with another Automobilista Development update. After skipping june, there is a lot of good news to share this month
To begin with we´ll be sharing a little more detail about the main features from the recently released v1.4.5, before moving on to the exciting new things due to come up next!
Stock Car Brasil 2017
AMS V1.4.5 has seen the long-anticipated addition of the new 2017 Stock Car Brasil season, featuring the new Chevrolet Cruze bodywork, along with all 30 drivers & liveries from the current season. The Curvelo race track (aka Circuito dos Cristais) which debuted in the series last year has also been added - both the longer layout raced in 2016 as well as the shorter version raced for the very first time just a week ago.
The new update also features revamped Push-to-Pass rules & functionality. Push-to-pass plays a big part in the dynamics of a real Stock Car race, so it was...
Hello again folks!
October has come and gone - another month of intense work for us as we enter the latter stage of Automobilista 2 development before its initial release.
After months grinding away producing, updating and exporting a large number of cars and tracks, figuring the ins and outs of the new game engine and developing the required additional resources, things are now beginning to take form and potential is starting to turn into reality as the focus shifts from assembling the meat and bones of the sim to fine tuning the game into a cohesive whole.
There´s a lot of work still to be done to achieve that, so let´s go over where we are
AMS2 Release Schedule Update
Beginning with what may not be so good news - although things have been progressing nicely and more or less within the planned schedule, with most major issues already cleared and a large content base already in place, we have decided to push release a bit from December 2019 to...
Hello everyone - happy to be back with our first Development Update of 2017!
We hope you all had a good time over the holidays - on our side I´m happy to say the whole team enjoyed some much needed rest over the holiday season, but we have been hard at work and firing on all cylinder again since early january. As usual it´s my pleasure to share with you some of the results, info and previews of the work we´ve been doing since then.
Automobilista going up to v1.5
We´re approaching the final stretch of Automobilista development, with only a few more months now planned until AMS reaches its definitive state, at which point we´ll switch focus 100% to the future.
The pace of development however is not slowing down - quite the contrary in fact. There are a number of nice improvements, big and small which we´ve been laying down the foundation for and will be pushing to deliver over these remaining months. Such is the extent of these developments, that the...
Automobilista v1.5.1 is now out - includes a new Drift Series & Game mode, F-Ultimate 2018 series, an updated Interlagos, a comprehensive AI revision, snowed in Buskerud Ice track and a whole set of further updates and fixes.
V1.5.1 is the conclusion of developments that hadn´t been quite wrapped up in time for v1.5 release, along with some bug fixing and general maintenance. Save for some essential bug fixing for an eventual hotfix (and the final DLC, still TBA), this update should conclude Automobilista development. Hopefully it´s been made worth the extra waiting time!
Below is the changelog for v1.5.01 -> V1.5.10:
- Added Drift Series & Drift game mode
- Added F-Ultimate 2018 series
- Added Super F-Dirt series
- Added Buskerud Ice, Mendig Drift, Foz Tarmac track layouts
- Fixed a CTD at track load if no sound card was found
- Increased and added ability...
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