I know this is a beta etc. just a few observations ive got. Wipers and headlights dont work. Not sure if this is just because its a beta and its something they havent added yet. Cars are doing what a few cars used to do in PC2 which is bottoming out mid corner creating horrendous understeer or the ability to steer goes completely. This is more thank likely an issue with the game engine rather than the game. Other than that top work as always guys. Sounds are always better than any other sim out there.
the second issue can be fixed by raising ur ride height, i dont think thats a bug, if ur car is 2 low u buttom out the wiper and headlights do work, they just arent animated. so if u turn the wiper on when its raining it will clear ur windshield, just without the thing moving back and forth and the headlights do light up the road when u are driving at night
Most car's headlight's work but, there may be a couple that should but, don't yet. In a few cases, some cars don't have working headlights in RL and AFAIK, they won't in AMS2 either.
Tbh i havent messed with car setups yet. But was surprised to see the trucks bottoming out haha So headlights and wipers is just the fact they havent been animated then. To be fair for a beta its very well polished already.
i thinks the cars are too difficult to spin, i mean take the AJR P1, you can almost stamp all the time on the gas pedal and the car will stay on track....physics are also a bit too acrcady at the moment i think..
I agree, it's really hard to spin the cars. Comparing to the same car in RF2, it's a day to night difference. Formula Vee on RF2 can spin only by lifting the throttle. AJR has insane amounts of grip on both games but it feels way more unrealistic in AMS 2
The AJR is not much different from AMS1, maybe a bit more refined. It has a lot of downforce so yes it sticks to the road pretty well. Although you can spin it. Case in point: the hairpin on Spielberg GP is you are not extra careful when reapplying throttle.