Is there an option to map flashlights on a wheel button? very useful for online races. Its not very nice to turn on and off the lights to make that effect. thanks!
I use Strobify as an alternative. Set your wheel input and a keyboard output. Set the keyboard key as input in the game. You can adjust the amount of "strobes" and the length. A short press to activate/deactivate the lights. A long press to enable the sequence. Releases · RWitanski/Strobify · GitHub
I made my flasher in Crewchief, since I have it always running with AMS2 Create new Give it a name "Flash" in my case Enter a "regular Type" (Not sure if it is needed) Save Changes Assigned it to a Key/Button (different from the one you use in the "Action Sequence") Make an sequence in notepad and paste it in "Action Sequence" Use the Button you assign in Game for headlights in the sequence, (NUMPAD0 in my case) Make an even Action sequence this way you end up with the same Headlight State as you had before clicking the "flash button" I used 10 events making the lights flash 5 times Edit: I think it is best not to use the same key for Headlights and Flash, this way you have better control over the headlights
I agree, I think we need a momentary headlight button. Active only on press at least. (So we can mash and flash) Will be quite easy to add, just a case of priorities.
i'm sure they will add it at some point. Maybe just a high and low beam cycle? Needs to be a way to let you know the headlights are on too...
@SaxOhare, post: 141517, member: 501"]I made my flasher in Crewchief, since I have it always running with AMS2 Thanks for the tip!!