So I'm new to AMS2 and really enjoy it I must say. What I notice is that during corrective counter-steer, the ffb forces peak to ridiculous levels. The forces are even greater than a high downforce car at full load. This is not realistic, and also stops you from trying to correct a slide beyond a certain point. I done a stock pro race last night, skip to the last few minutes to see my issue in action. The wheel goes crazy. It's not the speed of the wheel that's the issue, it's the forces that countersteering slides seem to create. My base is a DD2 set at 70%. In game gain at 70% and car specific multiplier is 56%.