Hi! In some situations, opoonent cars become "ghosts" and you can drive through them and then, the next minute, you crash into them. This happens at least in qualifying sessions. a) What is the reason for this? b) How to distinguish, when you can drive through cars and when not? Thanks for any hint in advance, Herakles
I wish the "ghosts" cars would ghost sooner/earlier.... it's frustrating to be stuck behind somebody trying to pass for half the track, just to find out that ghosting was on later on
Agree this is not clear nor obvious. Had some session on the past some were ghost some not. Now i m always confuse if I can go through or not
Yes, there is an inconsistent behavior, and it cost me dearly. I went through 3 "ghosts" cars just fine during qual and then on the 4th car, complete crash...
Is there a specific reason that this issue is not fixed all these years? Is there a limitation in the engine that makes this impossible to fix? You would think that it would be quite easy to render ghost cars always or much further away as a ghosts instead of 10 meters or something or even nicer: to add a sign above the car "ghost". Something as the driver name sign or an icon above the car.