If Anyone is feeling nostalgic like me after watching the Gran Turismo Movie, but you don't have a PS2 anymore and don't want to screw with a emulator, here is some formulations for the classic GT3 Endurance races within AMS 2. I couldn't do Rome or Tokyo as we don't have an appropriate stand in for those tracks. However, given the sandbox that is AMS 2 I might add-on a couple original "GT Inspired" events just for fun later. Super Speedway 150 Miles (Gateway) Manage your tires and fuel in a high speed showdown into the night. 120 laps Any non rain conditions Full Course yellow active, Pit Speed Limit 80 KPH Within GT3, Opponents drive cars modified by aftermarket dealers, like NISMO, TRD, Mine's, Spoon, etc Within AMS 2, We could use… GT4 GT5 Group A Copa Classic (Either) Need to Adjust Fuel use to force pitting every 40 laps. (2 or 3x fuel usage seems to work well) Laguna Seca 200 Miles Endurance Plummet several stories as you negotiate the world famous "Corkscrew" 90 Laps Late afternoon into the night, random conditions Full Course Yellow Disabled, Pit Speed limit 60 KPH Within GT3, Opponents drive top level GT cars Within AMS 2, we could use GTE GT3 GT1 Mandatory Pitstop for 4 tires Mistral 78 Laps (Monaco) Sports Cars once replaced the open wheelers on the streets of Monaco (1952), what would have happened if Formula 1 turned into a Sports car series? Let's find out, change history and race for the Grand Prize! 78 Laps Clear conditions Full Course Yellow active Pit Speed limit 60 KPH Within GT3, Opponents drive GT1 and LMP cars Within AMS 2, we could use Group C GT1 Both of the Above Mandatory Pitstop for 4 tires (Recommend using 15 AI as the max allowed 25 makes for a huge traffic jam the first few laps) Seattle (Long Beach) 100 Miles Join the World's Fastest Beach Party, on the sunny streets of Long Beach California. Seattle doesn’t exist within AMS 2, as such, we will use Long Beach 50 Lap Race Late afternoon into the night Full Course Yellow active Pit Speed limit 60 KPH Within GT3, Opponents drive American Street cars Within AMS 2 I see 2 options Option 1 (American Race Cars) DPI FUS Gen 1, 2, 3 or FUS23 Option 2 (Street cars with player forced to drive the American Option) Supercars with player forced to drive Z06 Mandatory Pitstop for 4 tires Trial Mountain 2 Hours Challange the road over the Mountain in a 2 hour test of nerve. Trial Mountain doesn’t exist within AMS 2, as such, we will use Bathurst. 2 Hour Race Time Random Weather Random Full Course Yellow disabled Pit Speed limit 60 KPH Within GT3, Opponents drive Supercars of the era. Within AMS 2 I see 4 options depending on what you want to pay tribute to Option 1 (Gran Tursimo) Hypercar class + Supercar Class (Wait until patch post 1.5.0.5) before attempting with Hypercars, they are greatly improved on the beta) Option 2 (V8 Supercar) V8 Supers Option 3 (Classic’s race on the 1983 version of the track) GT Classics, plus Classic TC Silver (I think, the one with the BMW 2002?) Option 4 GT3 GT4 Both Mandatory Pitstop for 4 tires Grand Valley 300 km The Nile River Valley is considered the Cradle of Civilzation, the Grandest of Valley's. Bring home the victory in a testment to Mankind's endurance. Grand Valley doesn’t exist within AMS 2, as such, we will use Kyalami Modern. (Nile River valley is in Africa (Yes I know, northern africa, making due with what I have!)) 66 Lap Race Time Random Weather Random Full Course Yellow Disabled Pit Speed limit 100 KPH Within GT3, Opponents drive Super GT500 cars Within AMS 2 we could use GT1 GTE Brazilian Stock Cars Mandatory Pitstop for 4 tires Special Stage Route: All Night The darkened streets of Salvador marks the battleground of a classic racing challange. Survive the night to stay in the fight! SSR 11 doesn’t exist within AMS 2, as such, we will use Salvador 50 Laps Time sundown to Sunrise, Clear weather Full Course Yellow Active, Pit Speed limit 40 KPH Within GT3, Opponents drive Top Level GT and LMP’s Within AMS 2, we could use Group C GT1 Both of the Above (Highly recommended) No Mandatory Pitstop (Small note, there is no street lights active in the night time on this track as of 1.5. So it is a genuinely spooky experience if you throw in some fog) Roadster Endurance (IBARRA Reversed) The Caterham is the pefect training tool for a up and coming race car driver. Get to know the car in a one make endurance race. 40 Laps Random Daytime, random weather FCY disabled, Pit speed limit 60KPH Within GT3, Opponents drive MX5's Within AMS 2 we could use Any of the Caterham's (Race car version) No Mandatory Pitstop