So... recently I saw a screenshot where road looked like in a thermovision, the racing line was blue and rubber was red, but then it turned out that it was a bug... so I wondering, how track progression technically works in game? Do I get maximum grip on the racing line and there's rubber on the corners that also affects it? (Sorry for my english skills >_>)
Niels explains it a little in this video Edit: Just in case the time stamp doesn't work for everyone, track talk is at ~16:08