Lock back angle is weird

Discussion in 'Automobilista 2 - Help & Support' started by Iuri, Feb 12, 2023.

  1. Iuri

    Iuri New Member

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    I always use the cockpit view to drive in the ge. To take a good look back i setup a button to change to the "look back" camera, but i notice that the angle of the look back cer is way different than the a gle from my driving pov. It feels that when i press look back the camera is setted way above the car and gives the feel that we are driving in a very tall car. I use it a lot to take a good look behind in all games, but i feel it could match a more natural height, accordingto the drivers eye height
     
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  2. azaris

    azaris Well-Known Member AMS2 Club Member

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    There's no such thing as a "natural look back 180 degrees" view, unless you're an owl. Sometimes they may have to shift the camera up or down because otherwise bits of the car get in the way.
     
  3. CrimsonEminence

    CrimsonEminence Administrator Staff Member AMS2 Club Member

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    Hey, do you know examples in which cars the rearview is too high?
     
  4. Iuri

    Iuri New Member

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    I can upload some images. I believe its almost in every car, Ill try to sendsome pics of how it looks, thanks for your attention.
     
  5. Scar666

    Scar666 Zum Glück bin ich verrückt

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    I find a few things odd with the look back feature...

    In some cars there's part of the interior of the car, but no exterior... In others there's parts of the wings, and others nothing...

    And in a lot of the tin tops there's far too much muffling on driving views compared to the look back view...

    Late night racing can be surprisingly loud when you look back when you've had to turn the volume up on the engine sounds for the Group A's or Copa B classes... If they could have the same mixing conditions as the GT1s or DPi who sound great on my speakers and on my headphones then the look back function isn't as big of a difference...

    But it would be great if the look back function had the same sound mix as the driving views to keep it all consistent...
     
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  6. Iuri

    Iuri New Member

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    Same for me, good point! Ill try to uoload some videos and pics to help. And also skme examples of what i believe would look this look backward view.
     
  7. Scar666

    Scar666 Zum Glück bin ich verrückt

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    The Formula Inter's look back is useless... All I see is rear wing...

    It would be nice to get some consistency on the look back function... Either no car parts or have car parts on all... But if car parts are there make it so the parts aren't blocking the view...
     
  8. Iuri

    Iuri New Member

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    Great! I know it would be hard to think it car by car, but it would be awesome. Maybe no car parts at all, cause, as we know its an unrealistic view, It could show anything from behind of the car, like its positioned on the rear bumper or on the top of the rear wing.

    I mainly use this view to get a proper view of whats behind my on track, since I dont like to use virtual rear view mirrors and I don't feel safe enought to trust 100% on what i see on the lateral rear view mirrors. Maybe If I used a VR I would rely exclusively on the lateral ones.
     
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  9. Mikk Schleifer

    Mikk Schleifer Active Member AMS2 Club Member

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    Using the helmet view since 2.5K for that reason, no parts blocking the rear view and right angle.
     
  10. CrimsonEminence

    CrimsonEminence Administrator Staff Member AMS2 Club Member

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    Look back view in the F-Inter will receive a change.
     
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  11. Scar666

    Scar666 Zum Glück bin ich verrückt

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    Completely agree on a single fixed viewpoint like the rear of the bumper or the rear wing so it's not as low to the ground...

    I also find there's a bit of difference between the virtual mirrors and the look back view... Items in the mirror maybe closer than they appear...
     

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