Apologies if this has been answered before, but I didn't find any clear answer through searching the forum (or internet, for that matter). I use Lovely Dashboard with AMS2 and I've noticed that while it picks up the tire temps from the game accurately, the colors it uses to portray how ideal the temp is never seems to match what AMS2's telemetry HUD shows. Typically AMS2 will show green but LD will still show blue. Presumably LD doesn't read this color value directly from AMS2 and instead calculates it based on some assumed optimal tire temp - but clearly it doesn't match what AMS2 is assuming. Anybody know how to fix this?
Likely Lovely Dashboard uses fixed tyetemps in it's widget. Ideally you want dynamic tyretemps widsget but I haven't found a dashboard program that has such a feature.
That’s because the ranges aren’t easily accessible. Would be good if they were in sharedmemory for the brakes and tyres so we could implement it
It would be nice to have some actual data within the game as to what the optimal temp ranges are for each tire. Especially for cars with multiple compounds to choose from. Additionally, it would also be nice to have the last hot pressures and temps while in the garage setup editor.