First, hello to everyone, this is my first Reiza sim, so It was great to see how this thing works for me. I have now driven 15 hours, so I think I have quite good feeling about this. Maybe best thing is that cars are fun to drive. Ok...maybe bit too easy to keep in control, feels like there is some kind of assist on, but anyway...they are great to drive and that is the best thing. FFB feels quite good with my CSL elite, expect tire locking is hard to feel. I mostly try to hear it, so there is something to improve. VR works great, graphics are fine etc. but in general, I am very pleased so far, so it´s great to see how this is advancing. Sorry my english
English is fine mate, no worries reading that Ive done a couple hours, and in general i think the things ill pick on will be the fact the game is not yet complete. The HUD is almost totally useless in a Pimax headset because i need to be able to move things, seems the option for that is missing. The HUD mirror is smack bang in the middle of the view, turning it off also takes away the delta. Id be more than happy to have everything the same as PC2 was with HUD, certain things i will use, others i dont, PC2 had the ability to turn on and off each element from a menu while in the car, i cant seem to find that here. Its a HUD, no point trying to re-invent the wheel. The FFB actually felt reasonably good to me on my DD1 driving the V8 Supercar. I did drive the car that it defaults to on first load, and it felt ok there, but i dont know how that should feel anyway, so im going to assume it was fine. Im using V3 modded pedals with the second stiffest bumper combo in the brake, i found it to work nicely. A few menu items that PC2 had would be handy, but having said that, this has a couple things in the menu they didnt have too. There is no way to disable crowds, why would i wanna have my rig working on drawing crowds in the grandstand while im racing!!! Be good to turn them off. While adjusting some setup items in the pit menu, the mouse icon didnt line up with the item i wanted to adjust in a couple instances. That is obviously a minor issue that will be fixed though. The V8 Supercar drove somewhat similar to RF2's V8 Supercar mod, seemed quite fine to me for a start. The track width in VR kinda seems slightly off, might be just me not used to the incomplete graphics though. Overall im pretty happy with it to be honest!! Early days and it shows significant promise