He just posted on Twitter an image with a Reiza car on a grass scenery... It seems a new game is coming on 2024. TWITTER POST
Well, from what I know of Ian, he's a guy that hypes stuff up beyond what gets delivered. Let's see and judge on the result. I discovered that rennsport will have an iracing revenue model. Sub and pay for content. As soon as I heard that, I turned off the stream
Yep I was listening to a product update stream they released on YouTube. The ceo/founder confirmed it. Its now being called rentsport by many
That reasoning is … so you think you can take your ams2 cars and track and play elsewhere , it like you have a die ssr car to roll around the carpet. $11 a month is detrimental financially and $11 & 14 per track and car is also. To each his own that’s why there’s choices. Ams2 and most others have a weak MP system. Why do you think the reason for that is? Because they can’t afford to have servers all over to have people world wide race. Iracing was fortunate to have a billionaire that loved the Papy titles and decided to invest. Iracing isn’t perfect, but the model works. I’m hoping Rennsport can take all that’s been out in the sim world for the last 15 years take the best from all and make the ultimate sim. Simcade should be available within as that “group” is larger then the “sim” racers.
Running servers is not that expensive. Certainly a fraction of what iracing take in. Sure look at Raceroom...hell, even lfm do it. Rennsport will not last with that approach. There are far too many choices for sim racers now, outside or these silly subscription models.
There’s choices but not sims, simcade like here and arcade like Pc2. People who single play only I see the pay once mentality and roof riders
What rubbish are you talking. Arcade, simcade, sim, game....whatever you want to call it. We're discussing pricing models not simulation. All of the modern titles are running very advanced physics and are all built from the ground up as simulations of Motorsport.
This post was not supposed to ignite a fight. I was only putting up a nice visual technical detail related to a upcoming game. Its price model or physics model can't be predicted as we have little to no info about the game. On one side we have Ian using unreal engine to power the graphics, on the other side he's talking about making a physics engine from scratch, what means he probably will not use unreal chaos physics in the game. We can't predict anything then.