Pit crew ganged up and sound is wierd in VR and some other stuff

Discussion in 'Automobilista 2 - Help & Support' started by Schmelge, Dec 27, 2021.

  1. Schmelge

    Schmelge New Member

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    Hi!
    Don't know where to report bugs so I'm sorry if this is a incorrect place to do so. Please feel free to move this entry if it's not the right place.

    Im not sure if it's been reported on before, I tried googling it but couldn't find any info on it.
    After a cooldown lap when you enter pits, the car is teleported into the garage and everytime I see roughly 6 crew members ganged up on the same spot in different body poses. Some frozen in the middle of a "running animation" and some just standing there ready with a tire gun. It looks extremly wierd.

    The sound in VR is a bit wierd, especially in open wheelers. I was racing the F3 just a moment ago and if I look to a side, let's say right side for example, the left channel engine volume dips ALOT, same goes for if I look to my left, the right channel volume lowers alot too. It's like the center channel isn't used correctly which is annoying.

    Crashes - bumping into other cars, drastically lowers the fps. Both if I bump into AI or if AI bumps into eachother. It doesnt have to be much, just touching eachother and the frames dips to a lag until contact is no more.

    When doing free practice to find a setup I have found no way to go back to pits to analyze my tire temps. If I drive into the pits, my crew instantly changes my tires and I get no info on that. If I hit Esc and "back to pits" my tires are instantly switched to a fresh pair and the temp values are defaulted to 80 across the whole thread. Why is there no statistics to look through when you go back to pits.

    In free practice, at least with the F3 I can't see any laptimes? I race in VR and have no interest in overlays when I drive, I want to drive the car, feel the car and then go back to pits to analyze the data.

    Is there a hidden menu I didn't find or is my only solution to fire up secondmonitor?

    Also something SUPER annoying is the keybindings, there is no "alternative shift up/down" so I can't have paddles and my seqshifter keybinded at the same time. This should be a very easy fix to add and I have seen more people over multiple years asking for it so what is the delaying factor here?? Make it a hotfix
     
    Last edited: Dec 27, 2021

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