Pitlane speeding penalties

Discussion in 'Automobilista 2 - General Discussion' started by Trip Pulgee, Feb 14, 2025.

  1. Trip Pulgee

    Trip Pulgee New Member

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    So I was doing a single race against AI the other night, using the British GT preset (not sure if that's exactly what it's called - it's the one that makes the menus all gold-colored). Anyway, I elected to drive in the GT4 class. Left all the rules and everything standard, only things I changed were cutting the race time to 30min from 2 hours, and changed the fuel and tire multipliers to x4.

    I came in for my one mandatory pitstop, and got hit for a 10-second pit lane speeding violation. Fair enough, I was definitely guilty. My question is: is it normal and correct for that penalty to then have been tacked on to my race end time? (There was somewhere between 10 and 15 minutes left in the 30 minute race). I was under the impression that penalties like this are usually served by holding the car for the specified amount of time during the next available stop. Or is that only for the *next* pitstop, and can't be served during the stop you're currently coming in for?
     
  2. Marius H

    Marius H Forum moderator Staff Member AMS2 Club Member

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    Yes, It's completely intended in AMS2 that you get a 10 sec penalty. The faster you speed, etc etc the time will stack up quickly. For cutting, etc you will get a DT. Crossing white line? I think you will get a penalty too after the second time, after third time you will get a DQ.
     
  3. Trip Pulgee

    Trip Pulgee New Member

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    Hi Marius, thanks for the reply. I guess maybe my question wasn't quite clear. I totally agree that the 10 second penalty was deserved. I was just unclear as to the proper way to serve that penalty. I expected that it would happen by holding my car for 10 seconds during my upcoming pit stop. Instead, it was applied after the race was over.

    I'm not intricately familiar with the rules of different racing categories, but I suppose that perhaps the reasoning behind it being this way is because you're not allowed to serve a pit lane speeding penalty on your current pitstop if you've just now incurred that penalty on your current trip into the pits? I'm guessing you'd need to serve it on your NEXT pitstop...and since there was no next pitstop, it gets tacked on at the end of the race?
     
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  4. mansell

    mansell Active Member

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    @OP you mean penalties like "stop and go" or "drive through"?

    FIA/WEC general rule for pit limit penalties:
    Pits - General conditions - FIA World Endurance Championship

    i dont think AMS2 can do DT and SG penalties. yet...
     
    Last edited: Feb 15, 2025 at 12:15 AM
  5. Trip Pulgee

    Trip Pulgee New Member

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    I mean, I guess it's mainly a question of the specifics of a pit lane speeding violation. Say I'm coming into the pits, I'm going too fast and get the penalty. Am I allowed to serve the penalty during my current pitstop once I pull up to my box (by remaining stationary for 10s or however long, before any work is done on the car)? Or would I need to take another pitstop later and serve it then (or otherwise have the time penalty tacked onto my post-race time if I never make another stop)?
    If it's not possible to serve penalties in this way in AMS2 and penalties are always added on to your race end time regardless, then I suppose the answer to my question doesn't really matter... though I'm still curious to know what the answer would be IRL.
     
  6. Kuku

    Kuku Flying Kiwi AMS2 Club Member

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    Usually the penalty isn’t informed until a period after the race director’s have investigated the infringement, so even getting notified on the way into pit box is a bit unrealistic and an idiosyncrasy of virtual racing.

    DT is the only penalty system that can be served in game as it stands, but a DT be would the more severe time penalty than a 10 second time penalty .

    it would be great if you could clear it in another pit stop , but often there isn’t another pits stop and the system isn’t there to do countdown as it is now . And a lot of races only get set up for 1 stop if any.
    so time added is best and fairest solution , specially as other drivers can see it on leaderboard, and opt out of risky overtaking of car ahead under penalty.
     
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  7. Trip Pulgee

    Trip Pulgee New Member

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    Makes perfect sense. I didn't even think about that but you're right, I'm not sure (IRL) I've ever seen a driver called for a pit lane speeding violation until their stop has been completed and they're back out on track. I've seen commentators speculate and make mention when for example someone has a big lockup and clouds of smoke when trying to slow for the line in time...but yeah, usually *official* announcement of the penalty doesn't come until later.

    Regarding how AMS2 handles things, I kinda figured that maybe the game doesn't allow you to serve penalties in the pits (would be pretty cool if it did though). Thanks for clearing things up!
     
  8. mansell

    mansell Active Member

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    pit speed violations almost always results a drive through. you are not allowed to serve DT or SG in scheduled, mandatory or requested pit stops.
    i think for F1 the rule is that if a driver gets any time penalty from the stewards (for a violation on track like causing an accident or "repetition of serious mistakes or the appearance of a lack of control over the car" or unsportmanship behaviour) then you serve it in your next pitstop (you stop to your lollipop, all pitcrew is ready for action but they not allowed to touch the car for 5 or 10 seconds) or you get the penalty when the race ends (which is exactly the same, DT and SG can cost more time and never the same, because every pitlane is not the same distance. DT at spa or at zolder is not the same with DT at oulton park and kyalami. but 5 seconds penalty is the same either you do it while in pits for tires or if they add 5 seconds after race.

    pit speed violations is not for steard to discuss and deside (like who to blame for an accident and how severe the penalty should be).
    sensors decide and apply those penalties. nothing to debate about.

    ACC and iRacing use this DT and SG system for these violations and all others (balast, time penalty, DSQ etc) are desided by the stewards and applied according to the race situation, kinda like IRL. never seen a time penalty after the race for pit speed limit in any real life race

    the thing you said is almost impossible to force IRL. let say you go in pit for a scheduled tires pitstop and you violate entry speed. you get let say 10 seconds penalty for this. it is imossible to serve it in the same pitstop because there is not enough time for you and pitcrew to know you got a penalty and to serve it in less than half minute it takes for you to reach your pit spot. so you get a DT (or SG for track limits violations) that you need to serve in the 3 next laps. only this can work IRL.
    in simracing is very easy to add 10 seconds in the total pitstop time instantly but this wouldn't be realistic.
     
    Last edited: Feb 16, 2025 at 10:05 AM

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