Since the last update (1.4.3), where new elements (like the radar) were introduced, there's a bug when trying to arrange HUD elements under VR: the mouse position doesn't match the "effect". There's a gap between the mouse position and the element which is affected by the mouse action. Therefore the elements in the lower areas can't be moved any longer (simply can't catch them with the mouse). Maybe this has something to do with the fact that I can't select a resolution higher than 1280x720 (although running three 1920x1080 monitors) when using VR (nevertheless I was able to move all HUD elements before this update). Any helpful hints will be appreciated!
this bug was always there on Oculus headsets. What headset do you use unfortunatelly you one of the people who seem to refuse to add their specs in their signature