Hi! The sound within helmet view is the same as in the cockpit without helmet being worn. Shouldn't this differ, as you get a certain amount of attenuation while waring a helmet? Or can this alreay be enabled only I don't know where? Thanks in advance, Herakles
When 3D helmet is off, then sound is like in cockpit. The Helmet view is also used for TrackIR for example why having the option to have it working like a cockpit cam is favourable. I can forward the request to have an option to set the sound muffled separately, though. (No promises)