Speed of AI on ovals

Discussion in 'Automobilista 2 - General Discussion' started by herakles, Aug 8, 2023.

  1. herakles

    herakles Member

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    Hi!

    I have established a quite ok setup for Formula USA Gen 1 on Daytona Tri-oval (Top 10 in Time Attack) and now I'm trying to run a race versus AI on this very track. Even if I set the strength of the AI to 120, I am 2 seconds faster each lap (no matter if quali or race). It even seems there is no difference between 120 and 100 regarding AI strength.

    What am I doing wrong? Could this be affected by a custom AI file (I am running v0.6 of the Custom AI by jusk)?

    In short: how to make the AI a LOT faster on ovals?

    Any thoughts welcome!

    Have fun with this great game, guys!
    Herakles
     
  2. CrimsonEminence

    CrimsonEminence Administrator Staff Member AMS2 Club Member

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    Daytona Oval AI being slow is a known issue!
     
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  3. herakles

    herakles Member

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    Ah! Thanks for the hint! Which other tracks have this issue? Is there a list?
     
  4. herakles

    herakles Member

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    As far as I can tell, this bug does not exist for Gateway Oval... AI gets faster there if you increase AI strength.
     
  5. Renato Simioni

    Renato Simioni Administrator Staff Member

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    Oval AI will generally be a lot better in the next update.
     
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  6. Tarmac Terrorist

    Tarmac Terrorist Well-Known Member AMS2 Club Member

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    I must say im loving the oval stuff, the fact I can now get a great race with the A.I. at Indy at 100% skill with F-USA Gen3 cars is great! I used to not bother with A.I. racing with F-USA at ovals, as at Daytona, even at 120% skill, they were far too slow, and easy to keep behind you, now, much faster and even if you try and weeve about and keep slipstreamers behind you, they duck dive and weeve to get past, its incredible! They're still not too good and far to slow at Fontana, but much better at all other ovals!

    And now you say they're gunna get even better again? Great stuff!!!
     

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